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Messages - Clibanarius

#16
I don't know if it's JUST me, but when I had the Numbers mod active, the new Fluffy Tabs doesn't actually control work priorities. I was trying to find whichever mod was causing it to not work, and I think that's it.
#17
Okay, so why don't you use the updated version from ED? The one that works for A13? The one that exists right now?
#18
Yep, that was stated at the top of this page. Though if someone's too lazy to read the actual thread, they don't deserve that information.
#19
No and no. Move on with your life and play the game without Superior Crafting.
#20
Outdated / Re: [A13] Small Trait Pack
May 16, 2016, 12:21:24 PM
I wish I knew how to do something modding-wise. I'm currently on sabbatical from work due to depression and chronic pain, so modding would be right up my alley. As it stands, I'm just dicking around with Rimworld a whole lot without it actually contributing to the community. :(
#21
Yes, it works. I used it recently and was watching the medical experience bar fill up.
#22
Mods / Re: More Traits (Taking suggestions)
May 16, 2016, 10:37:14 AM
Oh, hey, since you were asking me for suggestions, I might as well second one I just found in this thread: That Animal Lover one and Artist one seems like a good path to go down! Green Thumb already exists, but seems kinda isolated in what it is; there should be something like that for hunting, smithing, all those. That'd be an idea, anyhow!
#23
Outdated / Re: [A13] Small Trait Pack
May 16, 2016, 01:39:01 AM
Later today? Damn, that's some good turn-around time.
#24
Outdated / Re: [A13] Small Trait Pack
May 16, 2016, 12:44:54 AM
Seeing as how traits matter way more than backgrounds, I say this mod'll be important in the future. Just keep thinking up creative things to throw in there. Ask for help from some of the more experienced modders if you need to, if implementation isn't at your current skill/knowledge level. This community is pretty open and awesome, in my experience.
#25
Outdated / Re: [A13] Small Trait Pack
May 16, 2016, 12:28:59 AM
Quote from: lost_RD on May 15, 2016, 07:23:18 PM
How about this one:

Insomniac: Needs less sleep but is always tired and works a bit slower as a result (+20% rest efficiency, -10% work efficiency)
What the HELL, I just came to this thread to post this exact idea. Although my thought was have them TIRE less, rather than sleep more efficiently/effectively. I just want something that makes my pawns less reliant on sleep and food. Going back home to sleep interrupts their mining too much! :P
#26
Thanks for the update, I'm between games right now so I might as well update my mod list!
#27
It is, however, producing additional apostrophes. El oh el.
#28
Outdated / Re: [A13] Ushanka!
May 12, 2016, 03:05:51 AM
Take my wife's hat, please.
#29
Outdated / Re: [A13] Ushanka!
May 11, 2016, 10:24:09 PM
What part of my IS VERY GOOD HAT, YES? comment was ambiguous in that this mod is about a Russian hat?
#30
Outdated / Re: [A13] Ushanka!
May 11, 2016, 09:58:14 PM
Is very good hat, yes?