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Messages - Clibanarius

#91
He meant that the English grammar seemed incorrect. On that note, the anti-material turret should be spelled as such, not 'materiel'
#92
Note: Neuromuscular Integration's research description says "'Grant's a greater understanding..." when it should be grants. "Grants a greater understanding of high-tech prostheses." MotORized, as well, instead of ERized.
#93
As someone who loves mods, which ones did you find weren't suitable or compatible? I know I'd appreciate the input!
#94
EdB's options have an option for 'use EdB Interface's bills', would disabling that fix the incompatibility?
#95
I would say so, I was one of the only people having issues. If only person.
#96
AND I was able to get it to work by simply getting an orbital trade beacon up so that I had silver in supply before talking to them this time. So yeah, that bug was, indeed, something minor that only was happening to me because I'm a dunce who has been making new colonies regularly and kept forgetting that minor thing before encountering the tailoring goods trader.
#97
Yeah, I was able to get the blank window to trigger again without any mods active but Apparello, and with Apparello installed anew. Oy.
#98
Blank trade window issue persists. Mod list is now:

    <li>Core</li>
    <li>MoreHair</li>
    <li>AnimuHair</li>
    <li>ED-Core</li>
    <li>ED-AutoLoader</li>
    <li>ED-Shields</li>
    <li>ED-PersonalShields</li>
    <li>ED-OmniGel</li>
    <li>ED-MortarAmmo</li>
    <li>ED-LaserDrill</li>
    <li>ED-Embrasures</li>
    <li>ED-DeepStrike</li>
    <li>ED-WirelessPower</li>
    <li>Apparello</li>
    <li>Dusty Firearms v1.3</li>
    <li>MoreWeapons</li>
    <li>Thingamajigs</li>
    <li>TargetPractise</li>
    <li>SmallWalls1.4</li>
    <li>MorePower</li>
    <li>T-MoreFloors</li>
    <li>MoreStorage</li>
    <li>T-ConditionRed</li>
    <li>MoreDeco</li>
    <li>MoreFurniture</li>
    <li>T-MoreBeds</li>
    <li>Turret Collection</li>
    <li>Miscellaneous</li>
    <li>A2B</li>
    <li>Mining &amp; Co. Common</li>
    <li>Mining &amp; Co. Deepdriller+MMS</li>
    <li>TTMAnimalHusbandryA7</li>
    <li>T-ExpandedCrops</li>
    <li>Workplaces</li>
    <li>LessIncidentTrolling</li>
    <li>NewRecipeNurse</li>
    <li>SurgeryExtendedAndBonics</li>
    <li>EdBInterface</li>
    <li>EdBPrepareCarefully</li>
    <li>Apothecarius</li>
#99
Quote from: Shinzy on October 24, 2014, 05:39:10 AM
Quote from: Clibanarius on October 23, 2014, 04:48:15 PM
Yeah, it's every time. I'll get a console read to see if anything appears there to tell me what's up. My list is, with load order intact:

-list-

Aight I did some testing,
loaded all the mods, and ended up with the blank screen
disabled bunch of mods and re enabled them
then disabled extended surgery at some point
tailor goods trader works
enabled extended surgery again
tailor goods trader still works!

Don't know why or how but.. *shrugs*
Anyway you should be able to get it to work with all those mods enabled! yay
try fiddle about disabling and enabling them and maybe kick the puter on the side just for good measure and blow on the cartridge =P
Thanks for your time and help! Hopefully I'll get things working with a permanent setup in a few minutes.
#100
I could post a screenshot, or I could type it up:

Exception filling window for RimwWorld.Dialog_Trade: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.TradeDeal.UpdateCurrencyCount () (0x000000) in <filename unknown>:0
at RimWorld.Dialog_Trade.FillWindow (Rect inRect) (0x000000) in <filename unknown>:0
at Verse.Layer.DoWindowContents () (0x00000) in <filename unknown>:0
#101
Yeah, it's every time. I'll get a console read to see if anything appears there to tell me what's up. My list is, with load order intact:

     MoreHair
     AnimuHair
     ED-Core
     ED-AutoLoader
     ED-Shields
     ED-PersonalShields
     ED-Embrasures
     ED-MortarAmmo
     ED-LaserDrill
     ED-DeepStrike
     ED-OmniGel
     ED-WirelessPower
     Apparello
     MoreWeapons
     Thingamajigs
     TargetPractise
     SmallWalls1.4
     MorePower
     T-MoreFloors
     MoreStorage
     T-ConditionRed
     MoreDeco
     MoreFurniture
     T-MoreBeds
     Turret Collection
     Miscellaneous
     A2B
     Mining &amp; Co. Common
     Mining &amp; Co. Deepdriller+MMS
     TTMAnimalHusbandryA7
     T-ExpandedCrops
     Workplaces
     Less Incident Trolling
     SurgeryExtended
     EdBInterface
     EdBPrepareCarefully
     Apothecarius
#102
I ran into an issue. I've had a tailoring goods trader come by, but each time I go to access him, the screen is blank. Like, fully black window, no information up top or anywhere to be found. I can use escape to back out of it, but that's about it. I'm sure it's to do with my vast amount of mods, likely EdB's interface or something, but I figured I'd post just in case you've encountered and know how to fix that.
#103
Where's the accompanying (almost successful) failed assassination attempt background event to justify the wound?
#104
The word Thermite itself has a ton of context with it. Enough that I barely see the word and go into Jesse Ventura voice advertising how this is how they brought down The Towers-- SUPERTHERMITE PAINT and all that.
#105
Have you ever considered using the printscreen button instead of taking a picture of your monitor using a camera that ends up being completely illegible?