Hi,
I'm really bummed that I can't play the game so I made a bit of research. I could get it to work on a 2012 MacBook Air which sports Intel HD Graphics 4000 (but it's not mine I can't keep it...).
According to Wikipedia (http://en.wikipedia.org/wiki/Comparison_of_Intel_graphics_processing_units), the HD 3000 supports OpenGL 3.3 and DirectX 10.1, and the 4000 goes up to OpenGL 4.1 and DirectX 11. I'm assuming Unity uses OpenGL on Mac OS X. Does anyone know if this new version of RimWorld uses any features of OpenGL that are exclusive to version 4+? Any way that could be an option to disable somewhere?
Thanks!
I'm really bummed that I can't play the game so I made a bit of research. I could get it to work on a 2012 MacBook Air which sports Intel HD Graphics 4000 (but it's not mine I can't keep it...).
According to Wikipedia (http://en.wikipedia.org/wiki/Comparison_of_Intel_graphics_processing_units), the HD 3000 supports OpenGL 3.3 and DirectX 10.1, and the 4000 goes up to OpenGL 4.1 and DirectX 11. I'm assuming Unity uses OpenGL on Mac OS X. Does anyone know if this new version of RimWorld uses any features of OpenGL that are exclusive to version 4+? Any way that could be an option to disable somewhere?
Thanks!
