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Topics - shmooe

#1
General Discussion / I really want a Johnny 5 Robot!
November 28, 2015, 12:51:22 AM
If any modders feel like making an awesome old school robot. Will you make a small Johnny 5 robot building station or something? I feel like most people dont know who johnny 5 is. the movie short curcuit was made in like 86 or something

PLEASE!!!! lol :P
#2
General Discussion / Keep up the good work!
November 09, 2014, 12:58:13 PM
This game is amazing! From Classic Story Mode to mods on Randy. What you can do, mods or not with this game is awesome.  Tynan great job to you and your crew.
#3
so im in yr 3, at yr 2 1/2 I noticed the fire was flashing on and off and my frames dropped a little. Now it has gotten much worse i get 4fps or crash. I turned on the dev tools to look at the log and this is what i found. Now if i dont focus the fire my fps goes back to 60. also when my guys fight the fire they walk in it, even though the pic looks like no fire between fire, it flashes on and off and burns them. Makes it very hard to put out and lags me bad. any fix for this. its not stopping! the file is to big to post

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#4
Ideas / Settable Custom Grouping Hotkeys and Selecting
October 06, 2014, 08:36:49 PM
Allow me to group/select colonist by Weapon class/type/range, custom binds (select colonists hit ctrl+7) or something like that, wounded amount, shooting skill (1-5, 6-10, 11-20) applicable to other skills.
#5
General Discussion / Bad fire glitch crashing my game
October 05, 2014, 08:41:45 PM
so im in yr 3, at yr 2 1/2 I noticed the fire was flashing on and off and my frames dropped a little. Now it has gotten much worse i get 4fps or crash. I turned on the dev tools to look at the log and this is what i found (Look at pic). No if i dont focus the fire my fps goes back 2 60. also when my guys fight the fire they walk in it, even though the pic looks like no fire between fire, it flashes on and off and burns them. Makes it very hard to put out and lags me bad. any fix for this. its not stopping!

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#6
OK i have watched this a few times now. If you give your colonists neurotrainer his stats go up like 7ish in 1 skill, But if you watch them closely it slowly declines and you loss skill points. this stops sooner or later and returns to go back up at normal rate. Example (7 medical skill + 1 Medical neurotrainer = 14 med skill with a slow decline back to 9 or 10 then normal increase of xp) Has anyone else seen this issue. I also tested this by editing the file for "pawn" shooting to 20 and watched the same decline.
#7
General Discussion / Can you make Hyperweave?
October 03, 2014, 11:34:32 PM
So i see the hyperweave in the dev tools but can you actually make it?
#8
General Discussion / Cabin Fever issue!
September 25, 2014, 10:52:55 PM
Ok i get that if you dig into a mountain and wall yourself in your guys will get cabin fever. But, when i wall in a section thats almost half the map size and everyone lives outside in a extremely large protected area full of grass and flowers and still have sever cabin fever the games just broken. how about a perk like peace of mind or something for being protected outside with a wall....like any normal person would. pretty sure if i was in a hostel area. i would want walls around my place instead of anyone just walking in and killing me in my sleep. find this to be kind of a game breaker. Hopefully this new locked doors will fix this. i see no difference if its a wall or a locked door they cant go through. Think cabin fever should be limited to being locked in doors not in a protected outdoor area.   

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#9
General Discussion / Are Animals Broken?
August 10, 2014, 11:35:55 AM
So im on like day 312 Cassandra Classic and there are no more animals to kill. Did i wipe them out? what happened? Meat is running low and i cant buy it for some reason from food trader. Also i have not changed the ground and they are all starving to death, either wont eat or no food. i think no grass.  :-\ :-\ :-\
#10
Ideas / set border thats colonist will not cross
December 17, 2013, 09:04:39 PM
have only selected people be able to cross a border line you set. kinda like a home zone. this way they will not wonder to places you do not want them to go while still keeping your base open. would go along great with the open bed idea
#11
Ideas / Simple option add for sleeping
December 16, 2013, 09:39:20 PM
make it so they dont only have one bed. when they are tired they go to the closest bed for sleep. this way i can have a much larger base or multiple bases without segregation....PLEASE!!!!!!!