my point in noting that everything is a killbox was to point out the ridiculousness of this circular discussion. There isnt anything specifically wrong with building a courtyard full of automated guns anymore than there is a problem with using natural terrain or the town layout. each one has pitfalls that work or dont work depending on your playstyle.
For instance, turrets are super ugly, and any area built with them in mind is going to both look shitty an make colonists feel shitty. They also cost a lot of metal, so they arent such a grand idea if you play on a grassy plain. They also explode, which can be a good or bad thing depending on how they are used. They also have a significant dependence on electricity and drain boatloads of it, so theres that. For this so called ultimate easy bake strategy, there are a lot of pitfalls. Honestly, i think that the freakout about turrets is overrated. Once upon a time they were the beat all solution, but in truth how long has it been since you just had a courtyard full of turrets and no colonists on watch. The answer is probably "a long arse time" because turrets cost alot an explode alot. They are a supplement. if you're not using them that way, thats your choice.
Point is, the real problem with the current turrety courtyard is that its so effective because the ai cant deal with it, an all this discussion is really saying in so many thousands of words is "please do a pass on the ai Tynan" an im pretty certain he got the message loud an clear centuries of internet time ago.
For instance, turrets are super ugly, and any area built with them in mind is going to both look shitty an make colonists feel shitty. They also cost a lot of metal, so they arent such a grand idea if you play on a grassy plain. They also explode, which can be a good or bad thing depending on how they are used. They also have a significant dependence on electricity and drain boatloads of it, so theres that. For this so called ultimate easy bake strategy, there are a lot of pitfalls. Honestly, i think that the freakout about turrets is overrated. Once upon a time they were the beat all solution, but in truth how long has it been since you just had a courtyard full of turrets and no colonists on watch. The answer is probably "a long arse time" because turrets cost alot an explode alot. They are a supplement. if you're not using them that way, thats your choice.
Point is, the real problem with the current turrety courtyard is that its so effective because the ai cant deal with it, an all this discussion is really saying in so many thousands of words is "please do a pass on the ai Tynan" an im pretty certain he got the message loud an clear centuries of internet time ago.