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Messages - Bunkier

#31
1.7 Version is out.

Fixed conflict with newest update of Gloomy Furniture.
#32
I would enjoy it
#33
Ah sorry, my bad, files in attachment

[attachment deleted due to age]
#34
I've made some ships for ya

Name: C-77 Freighter
Manufacturer: SMA Industries
Fuel Capacity: 2500
Maximum Cargo Capacity: 3000kg
An unarmed four-person craft designed for heavy goods transport with moderate fuel consumption. Vast cargo space.



Name: S-342 Transporter
Manufacturer: SMA Industries
Fuel Capacity: 5000
Maximum Cargo Capacity: 4500kg
An unarmed eight-person dropship designed for heavy cargo transport. Equipped with rocket thruster can travel short distances in quick time in cost of fast fuel consumption.


(files in attachment)

[attachment deleted due to age]
#35
Releases / Re: [1.0] Prisoner Arena
March 11, 2019, 06:46:22 PM
all is great but the arena spot lacks deconstruct and build copy buttons
#36
Releases / Re: [1.0] Remote Doors
March 07, 2019, 03:10:54 PM
any chances for time based doors that will open on certain hours?
#37
Mods / Re: [Mod] Prophetly's Bigger Bases
March 03, 2019, 01:14:16 PM
Wrong section my dude, go to Releases and post it there.
#38
Releases / Re: [1.0] Rimatomics | Rimefeller
March 01, 2019, 03:16:11 PM
I mean, the option for being nuked could be enabled in options or i don't know, only when you initiate it by comms or something like that to prevent being nuked as tribals or without a tech that lets you destroy incoming missles.
#39
Do you need better textures? I can provide you something, just dm me on discord: sma342#9694
#40
Avali race mod has something like that
#41
You should ask people on Rimworld's discord, im pretty sure that someone will help you out there.
#42
Mods / Re: [mod idea] scrollable architect tab
February 27, 2019, 12:25:55 PM
Dub's Mint Menus might be the thing you need
#43
Releases / Re: [1.0] Rimatomics | Rimefeller
February 27, 2019, 12:05:17 PM
Do you plan to add option to get nuked as an event to your Rimatomics mod? It would be cool.
#44
Releases / Re: WardenWires [1.0]
February 26, 2019, 07:57:21 AM
Any screens?
#45
Mods / Re: [mod request] 2.5D?
February 25, 2019, 10:24:44 AM
The game is already in 2.5D