Quote from: warden on July 16, 2016, 02:47:54 AM
What? And here i was just about to get back to the game. No way that's happening without Prepare Carefully, the last time i started the game with three random colonists was many, many alphas ago.
Huge thanks to EdB for the mods!
You get some control over your starting colonists, and all pawns that spawn on the map, with the new Scenario Creation system. Its a bit different of an approach than EdB had done, but similar effect. It doesn't let you specify everything about the starting pawns, but you can force them all to have particular traits.
As for EdB leaving ... I thought they were just retiring the particular mods now that they've more or less been integrated into vanilla? Are they going to stop making mods entirely? That would be a shame, they clearly have talent, but I know some very talented creators in a variety of media who go through phases of losing their muse. :/

Well, okay, not really. SFAIK colonists still can't breed.

Its very frustrating. Sometimes a prisoner will go berserk, I'll send in colonists to Melee them into incapacitation but sometimes my colonist will become incapacitated in there, causing them to drop the food they've been carrying (meals and taming/training treats for animals) which then becomes impossible to pick up without eliminating prisoner beds.