I like the idea of a Kickstarter campaign for Rimworld, but I was wondering if it was the good time to do it, especially since you don't have your graphic style yet. If it's a financial necessity that you grab a little money to be able to continue working on the project, I'd totally understand the early Kickstarter campaign, but if not, I would advise you to delay it, at least until it gets its own graphic identity. And you could use the time to further improve the game mechanics to provide during the Kickstarter campaign a more representative demo of what you want the game to look and feel.
700 people is already great, but I feel Rimworld could do more than that given its premises and the quality already achieved. A too early Kickstarter campaign will probably succeed, but I feel like it would yield substantially less money than with its very own graphic style.
700 people is already great, but I feel Rimworld could do more than that given its premises and the quality already achieved. A too early Kickstarter campaign will probably succeed, but I feel like it would yield substantially less money than with its very own graphic style.