Well, unless more significant features involving smelling are implemented I feel a bionic nose is a bit redundant for vanilla. However, I don't see why plastic surgery and skin grafting isn't a thing for dealing with scars and possibly also lost noses.
Of course, such injuries shouldn't be too easily treated though, and with the implementation of treatments for them the chances for them happening should probably also be increased.
And I would then really liked seeing the glitterworld medkit being a requirement for treating these, making these treatments reasonably difficult and expensive just with that. If I'm not mistaken it currently only give a small success bonus over regular medkits anyway which doesn't really justify their relative rarity and expense at the moment imo.
Of course, such injuries shouldn't be too easily treated though, and with the implementation of treatments for them the chances for them happening should probably also be increased.
And I would then really liked seeing the glitterworld medkit being a requirement for treating these, making these treatments reasonably difficult and expensive just with that. If I'm not mistaken it currently only give a small success bonus over regular medkits anyway which doesn't really justify their relative rarity and expense at the moment imo.