Some simple changes desired:
1.Being able to select stuff objects without having to select the material each time (for example left clicking will automatically use the currently selected material, while right clicking let you chose the material) [Nevermind, realized this is actually implemented in a much neater way than suggested here: simply just click and proceed without selecting! Awesome work by Tynan!]
2. Being able to see a characters skill passion on the overview screen.
Some medium changes desired:
1. Cloth and Armor dyeing; would be useful for roleplaying (i.e. color-grading your people according to their rank or labor), spotting your people easier on the map and/or simply being fabulous.
2. A way to make marshland build-able now that fertilizer pumps are gone...
Some larger changes desired:
1. Vehicles, or mobile structures. For simplicity fuel doesn't need to be added, at least to begin with, they could be electric and simply just require to be hooked up to the power grid and charged that way between uses. Anyway, the fertilizer pump is one example of a structure that would have worked well as a mobile structure instead ... A bummer that it seems to have been removed though (would have preferred it just got nerfed in regards to stone tiles and constructed floors).
2. I'll throw in my vote for colony and faction interactions too!
1.
2. Being able to see a characters skill passion on the overview screen.
Some medium changes desired:
1. Cloth and Armor dyeing; would be useful for roleplaying (i.e. color-grading your people according to their rank or labor), spotting your people easier on the map and/or simply being fabulous.
2. A way to make marshland build-able now that fertilizer pumps are gone...
Some larger changes desired:
1. Vehicles, or mobile structures. For simplicity fuel doesn't need to be added, at least to begin with, they could be electric and simply just require to be hooked up to the power grid and charged that way between uses. Anyway, the fertilizer pump is one example of a structure that would have worked well as a mobile structure instead ... A bummer that it seems to have been removed though (would have preferred it just got nerfed in regards to stone tiles and constructed floors).
2. I'll throw in my vote for colony and faction interactions too!