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Messages - Bodog999

#196
The problem with the rock and slag chucks error messages is that the conveyors try to disallow pickup which you cant do for rock/slag chunks.

Edit: Also I forgot to say that I waited too damn long for a mod like this. And its FINNALY here! :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D
#197
Quote from: Ykara on August 26, 2014, 04:47:06 PM
Yep, it's pretty easy to get food in the desert. There are too many areas you can grow food, I didn't even research the hydroponics a whole year.
But I don't think that this is a huge problem, that crashed ship event with the mechanoids is my biggest problem with the game. I really enjoy killing dozens of raiders, but that event is absolutly overpowered. There are way too many mechanoids and the psychic drone thing makes it even worse. One of these events can kill my whole colony because my colonists suffer from permanent mental breaks, mortars never hit and centipedes are way too bulky to kill them fast enough before reaching the extreme stage of the psychic drone thing.
But besides that I really enjoy the game. I've spent so many hours in building the perfect colony and it's still not boring. I really like the new injury-system, now I actually care about my colonists. Alpha 6 is the best update yet imo.
I know your feeling about the mechs eve with modded turrets and an army of miniguns I can barely kill them before they kill me. Thank god that they focus on the turrets first :P
#198
Quote from: Raufgar on August 22, 2014, 02:26:38 AM
Quote from: Lost Cause on August 22, 2014, 02:07:25 AM
Quote from: Raufgar on August 21, 2014, 10:20:14 PM
You want challenging? Here ya go!

OK that made me laugh XD.
I'd love a map like that though I know as soon as you start digging into that rock you'll hit a massive open space on the other side that extends to the other edges of the map.

Yup, sorry to burst the bubble, but once you dig through it will open up to rest of the map. Though in my case, it only showed me half the map, couldn't make it show more, so I had to report it to Ty. Did not find what the problem was though. Possibly a bad mod...
Its not a bug just the map generation being silly :P
#199
General Discussion / Re: Slave trader?
August 27, 2014, 04:11:43 PM
I rarely get trading ships mostly I get food traders :/ luckly I got mods :D I have a chance to call a trading ship either food/Industrial/combat/slave/black market. I'm gonna need a lot of black market traders :P
#200
General Discussion / Re: Alpha Seven
August 27, 2014, 04:07:52 PM
Something I know is gonna be in there are some bugfixes xD and hopefully (I REALLY DO :D) that we can have artifical limbs. Then Finally I can replace my colonists right eye and my other colonists left foot :/ the guy with the missing right eye cant even hit an incapped centepide at 5 meters distance xD
#201
General Discussion / Re: AI Persona Core?
August 27, 2014, 04:04:37 PM
Got 5 crashed ships in 2.5 years :/ firstly a centipede came out then 3 centepedes and 3 sythers the last one......wel 20 scythers and 30 centepides :/ killed em all :D
My usage of the AI Persona Cores -> Building MAIs
#202
Also can someone help me with MAI I've build the assembler and I got the stuff for it also got everything researched the interaction space isnt blocked but my colonists dont get the metal and silver into the assembler.
#203
I've deactivated your misc mod and now they dont lose their keys anymore newly recruited colonists also get a key into their inventory. I couldnt get the error log showing up again :/ sorry about that
#204
General Discussion / Re: Randy Random=Phoebe Friendly?
August 25, 2014, 12:24:58 PM
I play randy on serious challenge and in the first month got 2 or 3 raids not much 2 months later I get a big raid from the pirates they were with about 30-40 people in between the attackes not much happend. Some traiders arrived 2 resource pods crashed and thats it. Then 6 months later randy decides to crashland a crashed ship at the middle of the map, I thought meh probably 5-7 scyters and 6-8 centepides and then suddenly he decides to give me an another attack at the same time I thought meh some tribe people or pirates not such a challenge. Then I looked....mechs O.0 big group CRAP! sometimes he sends very few after me sometimes OP groups :P
#205
General Discussion / Re: How to beat crashed ships?
August 25, 2014, 11:36:43 AM
Normally after bombarding them for a while the mechs attack me :/ bombarding them from a distance is not the awnser for me. I normally bomb them for a few minutes with the mortarts and EMP mortars then I just shoot them to death with pusle guns
#206
Love the mod but I've noticed a very very annoying bug. Everytime my colonists get incapped they lose their door key :/ now I have to dig into the save file everytime they get incapped. Could you do something about this. Also I get errors due to the lockable doors
#207
Bugs / Re: Followers dropped on sand bag glitch
August 25, 2014, 07:40:55 AM
QuoteAlso quick question. If a leg is taken off and the person is unable to go on (for some reason having one leg is a no go they just need to try harder) should i just let them die? or is there a way to fix it?

I know 1 way to "replace" a destroyed leg but you need to dig into the save file if your colonist has more lost limbs then you need to guess which one is which, I think it also says the ticks of how long its been destroyed, not 100% sure though. Search for the limb which you think it is and delete it.
(WARNING!!!! DOING THIS CAN BREAK YOUR SAFE FILE!!! BACK IT UP!!!)
#208
Bugs / Re: [W|0.6.532] Unseen Psychic Probe on map
August 25, 2014, 07:31:19 AM
QuoteOh what. D: I've never had this happen to me without a ship, what are the odds/Conditions for it?
Be happy that you've never seen it :P Lucky I almost have only males in my colony. I'm just very happy that the AgentRevealed event has never happend before
#209
Bugs / Re: Small gramar error
August 25, 2014, 07:26:10 AM
:P sorry I'm not enlish cant spell everything right :P
#210
Off-Topic / Re: Anyone play unturned?
August 24, 2014, 12:41:28 PM
I played it with my little sister we went on for hours and hours (I think we played about 6 hours) I gave her some of my stuff including some food some clothes and an alicepack (I found 4 of em at the same place at the same time xD)