Quote from: vovik on December 24, 2018, 04:55:33 PM
i didnt find the ability to modify map gen with pure xml, i didnt try to mod that, so id propose to build mining node out of few chunks and some resources, and name it mining well + hediffs for crampled space mood debuff (which is negated by undergrounder).
Wow, I'm thankful for feedback vovik. I was thinking abput adding custom hediff, such as "miners hunger" which would boost hunger by 200%, reflecting the increased calories dependecy.
I thought about further balancing mining wells, by adding mining vents(something like steam geysers, which would apear randomly on map), and you could build only one extraction type well on it, for example steel weel, for plasttel and steel, precious metals well for gold silver etc. na so on. Unfortunately I'm not much into C# coding, but I'm trying to figure out ways to incorporate that ideas to game.