Quote from: UrbanBourbon on March 16, 2014, 10:29:47 AM
Sheesh, yes! A merc ship. They come just like normal merchant ships and offer package deals like "6 high quality mercs for 14 days for the price of 1200 silver." These mercs should be undetainable... Either that or place some sort of revenge mechanism, where upon if the mercs have not returned by a due date, a platoon of highly trained soldiers would descent upon your colony to rescue their friends.
Or perhaps a simpler way to discourage arrest and conversion would be to make these mercs refuse to do any civilian tasks.
Not even that, just have them kitted out and trained up hence why you would want to hire them in the first place, and be a separate faction. As the faction system is already in place, arresting them would piss off the faction, causing the rest to cause havoc with you. They don't need to have any special rules put in place for them, just the good equipment which is why you hired them in the first place XD
If no one takes this up by the time alpha three comes out, consider it done, the 173 would always be the main one 