I haven't noticed many bugs, so I'd suppose the bugfix isn't too important.
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#2
General Discussion / Recently bought game, can't update
July 18, 2015, 11:24:28 PM
So I recently bought the game, and I heard a new update came out recently, but my game still reads 0.11.834. I've looked alot of places for help but found nothing, so maybe the forums can offer help.
How do I update the game?
How do I update the game?
#3
Stories / Re: The Strictest Colony on Rimworld
November 08, 2014, 11:49:42 PM
I must not have updated yet?
um.
y u no update game?
um.
y u no update game?
#4
Stories / The Strictest Colony on Rimworld
November 01, 2014, 11:37:54 AM
The Strictest Colony I've Ever Made
So, this story will start from the beginning, and I remember it exactly.
There were three people.
Raymond: Head of the colony, good at shooting (9), melee (7), research (14), growing (
and social (9). The rest were 3s, 4s, and 5s.
Mal: The Only Female, good at growing, plant cutting (both
, art (6), crafting (7).
Tuscany: The future head of the colony, similar stats to Ray, but it changes 1 or 2 numbers, and was good at construction (
So, these 3 people landed. As usual, I go ahead and find a nice area to survive. I pick this place on the bottom of the map with some mountains I could dig into. The first few days were just hunting, building the walls, mining, and creating a power source. Our first raid came on our 10th day. We had JUST put up our first turret. We had 2 wall layers. Unfortunately the turret was on the inside of the 2nd layer. There was a bunch of slag debris and other rock laying around in the middle of our home, so we put our people there. Raymond with the Enfield, the others with pistols. There were 4 raiders equipping stones, stones, bow, Molotovs. If we went outside of our main doors, there would be NO cover that we could use, so we let them beat down the door. When they beat it down, they were greeted by almost instant gunfire from our two pistol guys. One down, then the guy with molotovs flanked Raymond and threw a molotov on him. I went and made Raymond melee that guy, who ended up getting caught on fire too, and dying from the flames. That's 2/4. We started meleeing the last two people. Another bit the dust, and they started to retreat. I put all of my guys chasing him. He had injured legs, so it was easy to catch him. 4/4. Done. I undrafted my guys, then I saw an exclamation mark where the last guy had died in the middle of the map. I went down, clicked on him. "Incapacitated". My first prisoner! Yay! 21 health, and going down rather quickly, I am assuming because of a gunshot wound on his neck.
If you can't already tell, this is a loooong story.
Now, my colonists had dug into the rock to make homes and a food area, but we never thought about prisoners. I put everybody on constructing and mining, and had Tuscany stay out by the raider to be able to rescue him as soon as we put a door down on the room. The room DEFINATELY was NOT finished. There was still plenty I needed to build and mine. I rescued the prisoner, and i returned everybody to their normal tasks. I made sure we tried to recruit the prisoner, who's name was Darcie, and gave them a friendly chat. Then, about a day later, I heard beating sounds, and a message popped up saying "Prisoner Darcie is attempting to escape". I looked down at my prisoner cell, and Darcie incapacitated Mal. I ran my other two down there and shot Darcie with a lee enfeild, and it said the bullet hit her left eye. I rescued them both, then changed "Friendly Chat" to "Mild Beating". After her first beating, she really calmed down and stopped being an absolute dumbarse. Eventually, a few raids later, i realised she wouldn't join because of the beating, so I went back to friendly chat. She was much nicer now.
I eventually recruited her, and my base was a fort, with 2 other prisoners.
Then, people in the colony started to have mental breaks, and I had to arrest them.
I put them on extreme beating. Eventually, I had 14 prisoner beds, and all of them were filled up. I then got a bunch of messages at once, 14 to be exact, that my prisoners were trying to escape. I had 8 colonists, 1 armed with an M16, another with an m24, lee enfield, pistols, and a molotov. My colony erupted into flames and blood, and gunfire. Somehow one of the prisoners got a frag grenade from my weapon stockpile, and threw it at Raymond. Raymond got incapacitated. I directed everybody's fire at the guy with frags, and killed him. 2 prisoners managed to escape through an area that was under construction, where I was building turrets and houses. I rescued 4 of my 8 colonists, then 3 of the 4 that didn't need to be rescued needed some kind of extreme medical treatment. Basically, my colony was being run by one guy, Tuscany. The first person to die was our leader, Raymond, and he died while Tuscany was bringing him medical supplies. Tuscany was doing the most, and was the most similar to Ray, so I appointed him as leader of the colony.
Another died, Kilo. Now we had 6. One last person died, who was our best hunter, Jarman.
Our colony was simply too big to be run by only 2 people, unless you count in the others needed extreme things, like an arm or a leg, then 5.
Our colony quickly started to fail, and we had to retreat out of our base during one of the raids because we were heavily outgunned, and outnumbered. We had ~2k silver at this time. Finally a slave trader! We bought all 4 slaves he had, and put them to a gun and to work. Our colony, with 9 people, was working again! But then, apparently 2 groups of raiders decided to show up at the same time, opposite sides of the map. Then a visitor group came. I swear, the total colonist amount rose to 20 after this giant ass battle we had. All 4 factions, battling it out at our front door. Turrets, m16s, uzis, pistols, grenades, stones, bows, molotovs, it looked like a pure warzone. Eventually the battle ended, and we only lost one person. There was a TON of incapacitated people, so I went and rescued the allies, captured the enemies. The allies joined us waaay ebfore the raiders did. We were giving all the raiders no medicine, and a harsh beating. The allied prisoners got medicine, friendly chats, food, and their own private room with their own paste dispenser.
And now, the colony continues, 23 colonists, gigantic, taking up half the map, and, heres the catch to joining our colony...
If we ever have to arrest you because you decided to mental break, you will be executed. If you are a raider, and you are captured, if you do not join our colony in 5 rimworld days, you will be given extreme beatings. If you still do not join our colony in the next 10 days, you will be executed. If you decide to try and escape, executed. And, above all, if you are a raider from the faction that hates us the most(100), and you are incapacitated after the raid, we will either execute you without taking you prisoner, or leave you there to starve and die.
Edit:
I forgot to mention:
If you are a free colonist in Harra, and you are being told to mine, and you decide to sleep, eat, or do anything other than what you are being told to do until you are dismissed from that duty, you will be captured and harshly beaten for 10 days, then recruited back.
So, this story will start from the beginning, and I remember it exactly.
There were three people.
Raymond: Head of the colony, good at shooting (9), melee (7), research (14), growing (
and social (9). The rest were 3s, 4s, and 5s.Mal: The Only Female, good at growing, plant cutting (both
, art (6), crafting (7).Tuscany: The future head of the colony, similar stats to Ray, but it changes 1 or 2 numbers, and was good at construction (

So, these 3 people landed. As usual, I go ahead and find a nice area to survive. I pick this place on the bottom of the map with some mountains I could dig into. The first few days were just hunting, building the walls, mining, and creating a power source. Our first raid came on our 10th day. We had JUST put up our first turret. We had 2 wall layers. Unfortunately the turret was on the inside of the 2nd layer. There was a bunch of slag debris and other rock laying around in the middle of our home, so we put our people there. Raymond with the Enfield, the others with pistols. There were 4 raiders equipping stones, stones, bow, Molotovs. If we went outside of our main doors, there would be NO cover that we could use, so we let them beat down the door. When they beat it down, they were greeted by almost instant gunfire from our two pistol guys. One down, then the guy with molotovs flanked Raymond and threw a molotov on him. I went and made Raymond melee that guy, who ended up getting caught on fire too, and dying from the flames. That's 2/4. We started meleeing the last two people. Another bit the dust, and they started to retreat. I put all of my guys chasing him. He had injured legs, so it was easy to catch him. 4/4. Done. I undrafted my guys, then I saw an exclamation mark where the last guy had died in the middle of the map. I went down, clicked on him. "Incapacitated". My first prisoner! Yay! 21 health, and going down rather quickly, I am assuming because of a gunshot wound on his neck.
If you can't already tell, this is a loooong story.
Now, my colonists had dug into the rock to make homes and a food area, but we never thought about prisoners. I put everybody on constructing and mining, and had Tuscany stay out by the raider to be able to rescue him as soon as we put a door down on the room. The room DEFINATELY was NOT finished. There was still plenty I needed to build and mine. I rescued the prisoner, and i returned everybody to their normal tasks. I made sure we tried to recruit the prisoner, who's name was Darcie, and gave them a friendly chat. Then, about a day later, I heard beating sounds, and a message popped up saying "Prisoner Darcie is attempting to escape". I looked down at my prisoner cell, and Darcie incapacitated Mal. I ran my other two down there and shot Darcie with a lee enfeild, and it said the bullet hit her left eye. I rescued them both, then changed "Friendly Chat" to "Mild Beating". After her first beating, she really calmed down and stopped being an absolute dumbarse. Eventually, a few raids later, i realised she wouldn't join because of the beating, so I went back to friendly chat. She was much nicer now.
I eventually recruited her, and my base was a fort, with 2 other prisoners.
Then, people in the colony started to have mental breaks, and I had to arrest them.
I put them on extreme beating. Eventually, I had 14 prisoner beds, and all of them were filled up. I then got a bunch of messages at once, 14 to be exact, that my prisoners were trying to escape. I had 8 colonists, 1 armed with an M16, another with an m24, lee enfield, pistols, and a molotov. My colony erupted into flames and blood, and gunfire. Somehow one of the prisoners got a frag grenade from my weapon stockpile, and threw it at Raymond. Raymond got incapacitated. I directed everybody's fire at the guy with frags, and killed him. 2 prisoners managed to escape through an area that was under construction, where I was building turrets and houses. I rescued 4 of my 8 colonists, then 3 of the 4 that didn't need to be rescued needed some kind of extreme medical treatment. Basically, my colony was being run by one guy, Tuscany. The first person to die was our leader, Raymond, and he died while Tuscany was bringing him medical supplies. Tuscany was doing the most, and was the most similar to Ray, so I appointed him as leader of the colony.
Another died, Kilo. Now we had 6. One last person died, who was our best hunter, Jarman.
Our colony was simply too big to be run by only 2 people, unless you count in the others needed extreme things, like an arm or a leg, then 5.
Our colony quickly started to fail, and we had to retreat out of our base during one of the raids because we were heavily outgunned, and outnumbered. We had ~2k silver at this time. Finally a slave trader! We bought all 4 slaves he had, and put them to a gun and to work. Our colony, with 9 people, was working again! But then, apparently 2 groups of raiders decided to show up at the same time, opposite sides of the map. Then a visitor group came. I swear, the total colonist amount rose to 20 after this giant ass battle we had. All 4 factions, battling it out at our front door. Turrets, m16s, uzis, pistols, grenades, stones, bows, molotovs, it looked like a pure warzone. Eventually the battle ended, and we only lost one person. There was a TON of incapacitated people, so I went and rescued the allies, captured the enemies. The allies joined us waaay ebfore the raiders did. We were giving all the raiders no medicine, and a harsh beating. The allied prisoners got medicine, friendly chats, food, and their own private room with their own paste dispenser.
And now, the colony continues, 23 colonists, gigantic, taking up half the map, and, heres the catch to joining our colony...
If we ever have to arrest you because you decided to mental break, you will be executed. If you are a raider, and you are captured, if you do not join our colony in 5 rimworld days, you will be given extreme beatings. If you still do not join our colony in the next 10 days, you will be executed. If you decide to try and escape, executed. And, above all, if you are a raider from the faction that hates us the most(100), and you are incapacitated after the raid, we will either execute you without taking you prisoner, or leave you there to starve and die.
Edit:
I forgot to mention:
If you are a free colonist in Harra, and you are being told to mine, and you decide to sleep, eat, or do anything other than what you are being told to do until you are dismissed from that duty, you will be captured and harshly beaten for 10 days, then recruited back.
#5
General Discussion / Re: Does opening spaces at the edge allow raiders?
November 01, 2014, 10:49:45 AM
I managed to get tynan to give me the alpha 6 version because he found my payment records somewhere. He can't give me a7 though.
#6
General Discussion / Re: How can I upgrade my alpha?
October 31, 2014, 01:40:10 PM
I just added this post in support, but added that I never did get an email.
I never have gotten an email from rimworld, or anything with the keyword "rimworld" in it. I didn't even get one when I bought it.
I never have gotten an email from rimworld, or anything with the keyword "rimworld" in it. I didn't even get one when I bought it.
#7
Support / Unable to upgrade alpha
October 31, 2014, 01:39:12 PM
How do I upgrade my alpha?
I don't EVER get emails for rimworld. EVER. Not even when I bought the game.
I'm at alpha 3f. No idea what to do.
I don't EVER get emails for rimworld. EVER. Not even when I bought the game.
I'm at alpha 3f. No idea what to do.
#8
General Discussion / How can I upgrade my alpha?
October 31, 2014, 01:29:47 PM
I've had A3f since it came out, and I'm very eager to upgrade to 0.7. When I go to the website, I can't figure out how to upgrade. How do I do this?
#9
General Discussion / Does opening spaces at the edge allow raiders?
October 31, 2014, 01:28:30 PM
So, im in Alpha 3f.
My colony has 20 people in it, and I've been running it for a real life 4 hours. Don't ask how I got so many. On a short note, a giant group of raiders came to my door, and another group came, then visitors, they all started attacking eachother. It was at least 50 people fighting, and I just recovered the incapacitated.
Anyhow
My colony is up against a thin layer of rock against the bottom of the map. I've not been able to build near the edge, so I'm just strip mining to the edge in order to get metal.
Now theres about 23 open areas in the middle of my base that open into oblivion.
Can raiders comes through the holes in the rock that I've made?
My colony has 20 people in it, and I've been running it for a real life 4 hours. Don't ask how I got so many. On a short note, a giant group of raiders came to my door, and another group came, then visitors, they all started attacking eachother. It was at least 50 people fighting, and I just recovered the incapacitated.
Anyhow
My colony is up against a thin layer of rock against the bottom of the map. I've not been able to build near the edge, so I'm just strip mining to the edge in order to get metal.
Now theres about 23 open areas in the middle of my base that open into oblivion.
Can raiders comes through the holes in the rock that I've made?
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