Okay, so there's an "ancient" cryptosleep chamber in the mountain next to my colony. I've defeated its mechanoid guards, and now I'm trying to take the sole cryptosleep inhabitant prisoner.
But my colonists keep punching her to death. If she didn't come out hostile, I'd bloody let her walk away, but nope, she insists on jumping whoever opens the casket, and the resultant brawl seems to always end with her dead. Any advice?
Other comments: Why "ancient" in quotes? Because the cryptosleep inhabitant is 49 (57) years old. She's only been in cryptosleep for six years as of me landing. Her backstory is Story Writer/Luddite Rebel, so how she ended up buried in a mountain on a rim world for only six years is beyond me.
And just how much of a predator do these cats think they are? This save has a seven-day-old kitten who's got three kills - and a missing tail and leg - from tackling hares and squirrels!
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But my colonists keep punching her to death. If she didn't come out hostile, I'd bloody let her walk away, but nope, she insists on jumping whoever opens the casket, and the resultant brawl seems to always end with her dead. Any advice?
Other comments: Why "ancient" in quotes? Because the cryptosleep inhabitant is 49 (57) years old. She's only been in cryptosleep for six years as of me landing. Her backstory is Story Writer/Luddite Rebel, so how she ended up buried in a mountain on a rim world for only six years is beyond me.
And just how much of a predator do these cats think they are? This save has a seven-day-old kitten who's got three kills - and a missing tail and leg - from tackling hares and squirrels!
[attachment deleted by admin - too old]