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Topics - Andurhil

#1
Summary - Colonists carrying aforementioned debris to specific squares of the dumping zone are unable to deposit it there, instead the debris is deposited on a random nearby square that is not part of the dumping zone. If there is a wall along the side of the dumping zone where the glitch occurs, then debris is dumped over the wall. Sometimes the debris seems to just disappear when dumped, other times to stack on top of debris already dumped beyond the zone due to the glitch.

Steps to Reproduce - Simply having my colonists haul debris to a specific dumping zone.

Expected Results - The debris to be dumped into the dumping zone.

Actual Results - Detailed in summary.

Notes - The debris is from collapsed rock due to mining, but the debris is outside. Attachment included with some examples and what happens when debris continues to be hauled to the dumping zone.

(I scoured the Bugtracker this time but found no reference to this.)

[attachment deleted by admin: too old]
#2
Bugs / [W|0.1.334] Turret selection glitch [mantis]
February 20, 2014, 09:46:05 AM
Selecting a single turret by clicking correctly selects the turret. However, drag-selecting a turret treats each of the 4 blocks of space taken up by the turret as individual turrets. Selecting "half" the turret gives Auto-turret x2, selecting all of it gives you  Auto-turret x4. The effect extends to drag-selecting multiple turrets, giving x8 for 2 fully-selected, x16 for 4 fully selected, etc. When selected this way with incorrect number of turrets shown, it is impossible to turn them on or off.