having a few ones with ores in them, and perhaps a chance of there being dead (or rotten, skeletons) previous colonists
would definitly give it a sense of story.
Well - provided there's only a "chance" of it being there, if it's there 100% in every map then it quite frankly looses the coolness factor ^^
would definitly give it a sense of story.
Well - provided there's only a "chance" of it being there, if it's there 100% in every map then it quite frankly looses the coolness factor ^^