Quote from: Rock5 on October 27, 2016, 04:11:34 AM
And don't forget that we can put up roofs easy now. So you only need a wall every now and then to completely roof your wires from lightning.
....
....
!!!
Too busy! Deploying construction crews!
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Show posts MenuQuote from: Rock5 on October 27, 2016, 04:11:34 AM
And don't forget that we can put up roofs easy now. So you only need a wall every now and then to completely roof your wires from lightning.
Quote from: Forblaze on October 26, 2016, 06:25:03 PM
So I have geothermal generators way outside of my base. I can run a 5 tile wide concrete strip down to my base with a powerline in the middle, but lightning seems to be really attracted to these things, getting direct hits somewhat frequently. I can run redundant lines, but the conduits are flammable and the fire can travel all the way back to the generator. This doesn't happen *that* often, but I was hoping there was some way to protect the power line without just running a stone wall over everything.
Quote from: DariusWolfe on September 23, 2016, 02:02:59 PMQuote from: OverlordMark on September 23, 2016, 01:25:56 PM
I've built some self-contained "greenhouses" before. However, what I do is I connect the sun lamps to solar panels. As plants only grow in the day there's not much point powering the sun lamps overnight. By keeping this on its own power grid the draw of the lamps doesn't mess up the rest of your colony power. No need for batteries on that grid either so keeps the risk of your sun lamps blowing up low.
Additionally, I like to chuck some heaters in there too if I'm playing in a cold area. These are connected to my main power grid though to make sure the heat lasts overnight.
I've seen this suggested before, but never looked into it myself. What would you say is a good ratio of solar panels to heaters/sun lamps?
Quote from: Calahan on September 21, 2016, 07:33:27 AM
I loaded your save file, and the problem is that the hot air from all four AC's are directing into the same 1x1 unroofed tile room. The temp of that tile room is ~115C, so that will have an adverse affect on the AC's ability to cool.
Quote from: MikeLemmer on September 21, 2016, 04:39:27 AM
17x8 is an extremely large freezer. I need 2 coolers to reliably cool an 8x8 freezer.
Quote from: MikeLemmer on September 21, 2016, 04:39:27 AM
17x8 is an extremely large freezer. I need 2 coolers to reliably cool an 8x8 freezer.
Quote from: Sanaart on September 20, 2016, 11:28:13 PM
So, hello! I've been thinking about this when playing in Tundra biomes where the cold could literally kill you, I wonder if anyone has actually made a successful heat or cold trap? I remember it being on the front page, but I've watched many a let's play and in my hundreds of hours of play time, I've never actually made one to help kill raiders. Since they always bash down doors, I didn't think it was doable. Can it be done?
Quote from: BlackSmokeDMax on July 28, 2016, 03:10:33 PM
I see youtubers [...]
Quote from: Rust on July 16, 2016, 09:33:19 PM
So with the Wiki down, I'm curious...
Is there any benefit to hunting/taming Boomrats and Boomalopes, or is it best to give the volatile gasbags a wide berth?
Quote from: DariusWolfe on July 14, 2016, 02:00:49 PM
Yes, please.
With the checkbox 'on' by default, it wouldn't break current behavior for those who don't want to micromanage to that extent, and would give more control to those who do.