They rack up pretty quickly!
This is my grave-site, i think I've emptied it with molotov's about 5 or 6 times now
This is my grave-site, i think I've emptied it with molotov's about 5 or 6 times now
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Show posts MenuQuote from: Tynan on November 13, 2013, 10:17:53 PM
Nastik, your interpretation pretty closely matches how I imagine it. I think this is the most story-rich setting. It gains from the lawlessness and desperation of the old West sparseness, while having multicultural, multitechnological flavor and the occasional presence of more civilized elements. It's a setting containing very diverse people and places and items, which I think really helps with story generation.
Quote from: Tynan on November 13, 2013, 12:39:33 AMyep, those were areas i also had issues with, but i had to go to a meeting at work and ran out of time to write it all down.
You didn't mention the organization burden of an overview screen with 50 people in it, or how you handle drafting, fighting, and undrafting with such a huge population, or how the AI scales challenges up against your massive population. These are areas where I would anticipate problems.
Quote from: Zebedeu on November 13, 2013, 01:38:35 PMWords cannot describe the simple brilliance of this solution! TY read that Thesis!
The final algorithm I came up with essentially took the travel times, queue size and time-to-finish for each work machine, and selected the lowest (this is somewhat simplified, but if you're having trouble sleeping I can send you my thesis).