Thank you, I appreciate the help!
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
#17
Outdated / Re: [A16] Repower - Machine Idling and Power Rebalancing
March 13, 2017, 04:56:09 PM
For some reason I can't get the zip file to extract. I suppose that probably isn't your fault but I was excited to use the mod. I've never had this issue I use 7zip.
#18
Unfinished / Re: [WIP] Britnoth's experiments thus far
March 10, 2017, 11:13:12 AM
Could you make a version of SID that still has centipedes? I like the mod but I miss the big guys, I'd rather have them improved or even vanilla. I can change my own files if you explain how.
#19
Outdated / Re: [A16] Pests! (Blight Replacement) v.0.1.0
January 18, 2017, 07:40:33 PM
Could you make it a version that adds the event and keeps the vanilla blight event?
#20
Releases / Re: [A16] SeedsPlease!
January 09, 2017, 04:01:04 PM
Why doesn't it affect smokeleaf and psychoid plants?
#21
Outdated / Re: (A16) Tranq Turrets
January 08, 2017, 03:13:48 PMQuote from: amodchecker on January 08, 2017, 01:40:25 PMYeah I'd use it.
P.S anyone want an updated version of Tougher Mechinoids?
#22
Releases / Re: [A16] Dubs Bad Hygiene | Rimkit | Skylights
January 08, 2017, 12:14:15 AM
Do you think hygiene and psychology would be compatible?
#23
Releases / Re: [A16] Rimsenal v0.85 : Meatballs of death edition
January 08, 2017, 12:10:29 AM
The rimsenal core seems to stop mineitall and the allow tool mod from working on my game for some reason. I run other mods also so that could play a role though I don't have a problem when rimsenal is disabled.
#24
Outdated / Re: [A16] [A15] Rage and Zonk (non-lethal weapon mod)
January 07, 2017, 03:53:23 PM
Needs link update
#25
Mods / Mod Request: Star Trek
January 06, 2017, 08:32:31 PM
I think a Star Trek mod would be a fun addition to rimworld, with the different races, the uniform, phasers and stuff like that.
#26
Outdated / Re: [A16] [A15] Rage and Zonk (non-lethal weapon mod)
January 06, 2017, 04:58:30 PMQuote from: michal3588 on January 06, 2017, 02:31:09 PMthis
Maybe it's because tinyupload link doesn't seem to work. Could you update download?
#27
Releases / Re: [A16] Call of Cthulhu - Rim of Madness Expansion Pack
December 30, 2016, 02:01:41 PMQuote from: jecrell on December 29, 2016, 08:23:48 PMQuote from: cesarjunior233 on December 29, 2016, 07:25:13 PM
Can you add the chaos gods of warhammer 40k ?
Anyone can add Chaos.
In your Cults directory.
Go to -> Defs\ThingDefs_CosmicEntities.xml
Copy and paste one of the deities, rename the label and choose what spells you like.
You can do this for any deity you want.
#28
Unfinished / Re: [WIP] Britnoth's experiments thus far
November 07, 2016, 05:55:45 PM
Slightly Increased Difficulty.
#29
Outdated / Re: [A15] Better Pathfinding (v1.2.1 update 10/16)
November 06, 2016, 06:03:28 PM
Is this compatible with britnothe experiments https://ludeon.com/forums/index.php?topic=17094.0
#30
Unfinished / Re: [WIP] Britnoth's experiments thus far
November 06, 2016, 06:00:17 PM
Will this work with better pathfinding?