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Messages - Eluxor

#1
Releases / Re: [A17] Psychology (2017-7-4)
July 05, 2017, 11:53:40 AM
Quote from: rambo on July 05, 2017, 10:23:32 AM
Quote from: Sirsim on July 05, 2017, 09:21:55 AM
Quote from: rambo on July 05, 2017, 08:26:58 AM
linq can you explain to me why in the prepare carefully mod you dont have the tab that changes the personality of a colonist?

You probably need to load the mod after EdB. For me works fine like this.
tried that


Do you have the lastest Version of Prepare carefully and Hugslib? Are you sure? Double check.
#2
I have been trying a waterworld scenario with the new map options plus basic bridges, my only problem is that the basic and simple wood briges should be able to be made of metal too, like 'scrap metal'
#3
Releases / Re: [A17] Psychology (2017-7-2 v2)
July 03, 2017, 07:07:08 AM
Remember if you guys dont have THE LASTESTS version of Hugs Lib and Prepare carefully, the psyche tab on pawn creation isnt going to appear.
#4
Outdated / Re: [A17] Rainbeau's Fertile Fields
July 01, 2017, 03:09:35 PM
Quote from: dburgdorf on July 01, 2017, 12:42:26 PM
Quote from: Eluxor on July 01, 2017, 11:01:57 AMI just wanted to ask you something, as you already added the 'remove packed dirt to create soil' can you make packed dirt buildeable?

Already done. You can create packed dirt from soil, just as you can create soil from packed dirt.

Uh... I dont see it, in what option it is? Because I dont really see it.
#5
Outdated / Re: [A17] Rainbeau's Fertile Fields
July 01, 2017, 11:01:57 AM
Hey Dburgdorf I really love all your mods, they are a must for me now. I just wanted to ask you something, as you already added the 'remove packed dirt to create soil' can you make packed dirt buildeable? Like for making paths. I saw that the rainforest mod has it, but it has conflicts with some of my mods. I think that it will be a fine addition to yours.
#6
Quote from: Exoray on June 25, 2017, 05:59:10 PM
Quote from: Jecmenn on June 25, 2017, 05:43:18 PM
Hello

In theory good mod, but for me it simply doesn't work. I have ballot box but no elections happening. Tried this with clean, new game running only few basic mods and no elections after 3 years.

Same issue for me, mod was working great then after the year term ended no more elections, tried a new game running just a few mods and same thing, elections no longer happen.

Have you checked if the N (allow elections to happen) is activated when you select the box? For some reason after every election it desactivates.