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Messages - Pursuit

#46
Surgery has a chance to fail... and does, catastrophically. Unnecessary procedures are risky. Recruiting prisoners. Improving Security. Better prison plans.

Phoenix & Pursuit Play RimWorld Modded Ep68 Catastrophic Surgery Fail

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#47
Episode 54 - Attack from Sappers of The Snipers pirates that plan to sneak their way in to our base by blasting holes in the walls in order to avoid our turret security defense.

RimWorld A11 Sappers & Traps LP-Gamble's Salvation-Ep54 Sappers Sapped Out

Playlist: RimWorld A11 Sappers & Traps LP-Gamble's Salvation -Cassandra Classic -Challenge

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#48
Episode 53 - There's a Crashed Ship Part with Psychotic AI inside our base. The turrets can hit it, but we're going to add a few things and then see how well the defenses work.

RimWorld A11 Sappers & Traps LP-Gamble's Salvation-Ep53 Crashed AI Inside Base

Playlist: RimWorld A11 Sappers & Traps LP-Gamble's Salvation -Cassandra Classic -Challenge

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#49
Begin serious plans to improve security entrance and fortifications. Cleaning up from previous battle. Making preparation for organ production facilities. Attempting to recruit prisoners.

Phoenix & Pursuit Play RimWorld Modded Ep67 Defense Security Improvements

Playlist: Phoenix & Pursuit Play RimWorld

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#50
Episode 52 - Recruiting a new member to the colony. Sorry spoiled it, but you knew it was bound to happen. Deciding how best to use her abilities when considering her age and the physical limitation.

RimWorld A11 Sappers & Traps LP-Gamble's Salvation-Ep52 Welcome Zurine

Playlist: RimWorld A11 Sappers & Traps LP-Gamble's Salvation -Cassandra Classic -Challenge

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#53
Adding security entrance, but not fast enough for the tribal raid event. Let's see how well the walls and security hold up.

Phoenix & Pursuit Play RimWorld Modded Ep66 Tribal Skirmish

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#54
Episode 49 - The crashed ship part AI & Mechs must be dealt with. Now is the time... or shortly after I set up a few more things :)

RimWorld A11 Sappers & Traps LP-Gamble's Salvation-Ep49 Kill The Mechs AI

Playlist: RimWorld A11 Sappers & Traps LP-Gamble's Salvation -Cassandra Classic -Challenge

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#55
Episode 48 - AI Crashed Ship part on one side, pirate siege on the other. Time to bring the battle to the pirates and out range them with our snipers. The Mechanoids will need to wait.

RimWorld A11 Sappers & Traps LP-Gamble's Salvation-Ep48 Pirate Sniping

Playlist: RimWorld A11 Sappers & Traps LP-Gamble's Salvation -Cassandra Classic -Challenge

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#56
Episode 47 - We left last time at the beginning of a Cold Snap event. A Bad Omen appears in our game interactions... but I don't believe in bad omens. Maybe I should give them a little consideration.

RimWorld A11 Sappers & Traps LP-Gamble's Salvation-Ep47 Bad Omen

Playlist: RimWorld A11 Sappers & Traps LP-Gamble's Salvation -Cassandra Classic -Challenge

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#57
Walter is having her Prosthophilic dreams come true. We have the technology. We are building a better Walter. Happy "Birthday" Walter!

Phoenix & Pursuit Play RimWorld Modded Ep65- Happy Bionic Walter!

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#58
Episode 46 - Making repairs from Warg attack. Helping Py with enhancements, so that his brain injury is not so debilitating.

RimWorld A11 Sappers & Traps LP-Gamble's Salvation-Ep46 Py Enhanced

Playlist: RimWorld A11 Sappers & Traps LP-Gamble's Salvation -Cassandra Classic -Challenge

Avail Pursuit's YouTube Channel
#59
Episode 45 - Well it's not so much about the sleepy warg as it is about the sleepy me. It's been a long week and a warg battle tends to put me and the colony to sleep. Does warg meat make you sleepy like turkey does? I blame it on the Tryptophan, even though they are both myths.

RimWorld A11 Sappers & Traps LP-Gamble's Salvation-Ep45 Sleepy Warg

Playlist: RimWorld A11 Sappers & Traps LP-Gamble's Salvation -Cassandra Classic -Challenge

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#60
Added MAI from Miscellaneous. Using Prosthetics Workbench and Bionic Assembler to begin construction of homemade bionic body parts. Completing outer defensive wall.

Phoenix & Pursuit Play RimWorld Modded Ep64-Bit Bionics DIY

Playlist: Phoenix & Pursuit Play RimWorld

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