Thank-you Tynan for an awesome game.
Thanks-you modders for awesome mods.
It would sure be nice to play the game instead of updating my mod list and ironing out wrinkles and redundancies. ;P
Alpha 9e colony, mods to note in these screen shots:
A2B conveyor belts by A2Bcorp AKA noone - Build your conveyors in a large circle with "jam-free" switching to insure production flow.
Advanced Lamps by Igabod - Ceiling lights are hard to see but they are there.
Bulk Meal Preparation by Igabod - No one in the world cooks one serving at a time. I mean,
Clutter Mod by mrofa - Those trash bins are pure w1n. Fences help with farming too.
Mechanical Defense 2 by mipen - Droids! No human labour for raw processing!
Mining & Co by Rikki - Mineral Sonar to find the deposits, Mining helmets to see while digging them out.
PowerSwitch by Haplo - Work stations are on timers, lights on motion sensors. Hidden conduits because wires are ugly.
Roof Support by Nommy - Alpha8 mod works with Alpha9 too!
Roof Support Guide by Rock5 - Where do I need the extra support?
RT Mods by Ratys - A2B Conveyors dump into the "back" and the RT Quantum Stockpiles "pull them forward" to the work stations.
RTG's by ItchyFlea - ASRG's seen here.
Many other mods are also used in this colony but not listed (not directly depicted in screenshots).
Raw Processing:
Farming:
Kitchen & Dining: (Ignore the hospital bed in the dining, it's only there until a proper medical wing is built...Diner Theatre?)
To all the modders whose mods I use, mentioned and not, a huge thank-you for your efforts.
Thanks-you modders for awesome mods.
It would sure be nice to play the game instead of updating my mod list and ironing out wrinkles and redundancies. ;P
Alpha 9e colony, mods to note in these screen shots:
A2B conveyor belts by A2Bcorp AKA noone - Build your conveyors in a large circle with "jam-free" switching to insure production flow.
Advanced Lamps by Igabod - Ceiling lights are hard to see but they are there.
Bulk Meal Preparation by Igabod - No one in the world cooks one serving at a time. I mean,
Clutter Mod by mrofa - Those trash bins are pure w1n. Fences help with farming too.
Mechanical Defense 2 by mipen - Droids! No human labour for raw processing!
Mining & Co by Rikki - Mineral Sonar to find the deposits, Mining helmets to see while digging them out.
PowerSwitch by Haplo - Work stations are on timers, lights on motion sensors. Hidden conduits because wires are ugly.
Roof Support by Nommy - Alpha8 mod works with Alpha9 too!
Roof Support Guide by Rock5 - Where do I need the extra support?
RT Mods by Ratys - A2B Conveyors dump into the "back" and the RT Quantum Stockpiles "pull them forward" to the work stations.
RTG's by ItchyFlea - ASRG's seen here.
Many other mods are also used in this colony but not listed (not directly depicted in screenshots).
Raw Processing:
Farming:
Kitchen & Dining: (Ignore the hospital bed in the dining, it's only there until a proper medical wing is built...Diner Theatre?)
To all the modders whose mods I use, mentioned and not, a huge thank-you for your efforts.