As Tynan develops the game to do more and more (ie, with each alpha release), it's going to add more and more work. Also, on Windows the game is 32-bits so it will only use a maximum of 4GB of memory. Having 4+GB just means that the system won't (or shouldn't) need to swap to disk. As you add mods to the game this will increase both memory consumption and processing power required.
That being said, your machine (specifically - your CPU) should be more than enough to avoid the lag spikes. They happen on my laptop which is a Core2 Duo (dual-core CPU), but it's only clocked at 1.66GHz. My desktop is a quad-core Phenom II (3.2GHz) and doesn't have this problem.
That being said, your machine (specifically - your CPU) should be more than enough to avoid the lag spikes. They happen on my laptop which is a Core2 Duo (dual-core CPU), but it's only clocked at 1.66GHz. My desktop is a quad-core Phenom II (3.2GHz) and doesn't have this problem.
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