Quote from: Minus on November 24, 2014, 10:38:19 AMQuote from: Aristocat on November 24, 2014, 06:49:51 AMYour typing isn't that good, which probably explains why most things in this mod have bad or no descriptions. You added some extra body parts like the healer that really aren't clear on what they do.
Normally Immersive Craft(which you probably downloaded with pack), but any other mods that let you craft resource is also should be fine(isn't bionics mod also has this? nuclear something something refine?)
And yes "Pursuit of super human creation" will used for making Astarte and Dreadnought, maybe name should be something like Cyberware/Bionic craft?
But anyway I got myself kitted out with several sub-dermal implants and bionics. And now my colonist is totally broken. I mean, he's flinging himself ALL OVER THE MAP with such speed! It feels like cheating how unbalanced this mod is! The base bionics have been enhanced a big load too, and their effects stack with the implants. I don't think you've tested this, or you WANT the game to be effortlessly easy for the player. Either way, not a mod I can say I like.
It's still got some impressive coding going on though. And I hope you continue to experiment and discover new things. Mostly how to increase the health of body parts with bionics.
I indeed tested mod before release but here's comparison
Leg enhancer vs no enhancer (no immersive Floor, no bionic)

Full bionic + Leg enhancer vs Bionic legs (no immersive Floor)

Full bionic and power armor vs bionic legs, no armor (no immersive Floor)

Immersive Floor

If you feel like using +1000 metal just to make a colonist move twice faster is cheat, don't craft them(actually you'll have to since now weapons and armor now has weight..). If you feel like faster floor mod(which is cheat by your definition, when you use cheat to make resource *facepalm*) is cheat, don't use it.
Edit : Only Catalepsean Node increase speed, don't use it if it's op. probably will nerfed, maybe.
IBody
<HealthDiffDef ParentName="AddedBodyPartBase">
<defName>BionicLeg</defName>
<label>bionic leg</label>
<addedBodyPart>
<isBionic>true</isBionic>
<isSolid>true</isSolid>
<partEfficiency>1.0</partEfficiency>
<spawnThingOnRemoved>BionicLeg</spawnThingOnRemoved>
</addedBodyPart>
<modifiers>
<PainchangeBy>-0.05</PainchangeBy>
<activities>
<li>
<activity>Moving</activity>
<changeBy>0.2</changeBy>
</li>
</activities>
</modifiers>
</HealthDiffDef>
Vanilla
<HealthDiffDef ParentName="AddedBodyPartBase">
<defName>BionicLeg</defName>
<label>bionic leg</label>
<addedBodyPart>
<isBionic>true</isBionic>
<isSolid>true</isSolid>
<partEfficiency>1.0</partEfficiency>
<spawnThingOnRemoved>BionicLeg</spawnThingOnRemoved>
</addedBodyPart>
<modifiers>
<activities>
<li>
<activity>Moving</activity>
<changeBy>0.2</changeBy>
</li>
</activities>
</modifiers>
</HealthDiffDef>
Can you tell me where's BIG F-ING LOAD? On base bionics?
Descriptions


What description do you more need?
Actually it seems you just didn't even played SINGLE HOUR WITHOUT CHEAT and just complaining for the sake of complaining. Centipedes move 5 time faster and droid doesn't require aim, Power armor can't salvaged, Add boss raider(cyborg) that 95% chance to ignore damage + 4 time stronger melee attack + shoot three time faster, Trigger happy now only grants 10% aim time. And it's suddenly EFFORTLESSLY easy? Also you said research take too long and craft take too much resource, and it's suddenly so easy? how?