hey there^^
so, while playing with some mods regarding non lethal weapons i started to wonder, what is it that makes enemies magically die after the smallest hits ever all the time?
i modded around some weapons so they do way more pain to the enemy to make them incap faster, since i want to make a prison in my next base.
however, whatever i do, most enemies just die for no reason, even tho they only have like 3-4 damage on some bodyparts.
even with fire the chance they survive is quite low.
so.. what causes it that some raiders need every bodypart cut off till they finally accept to die, while others just dont feel like it and succumb to a breeze?
i read that it has to do with storytellers.. is there a way around it?
i want enemies to behave just like colonists, they survive through hell and back all the time.. well mostly

so basically.. what can i do to achieve that, either ingame or while fiddling with the gamefiles?