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Messages - Lostfighter01

#1
General Discussion / Re: Lostbot stream interaction
December 05, 2016, 08:32:21 PM
Quote from: mew_the_pinkmin on December 05, 2016, 07:53:47 PM
Maybe all commands should be the in game name with '!' infront EX: !thrumbos, !zombievirusairborne


also is it possible to say how many ingame points a raid should be worth EX: !raid3000 spawns a raid worth 3000 points and cost the user 300 stream points

Also the streamer should be able to disable certain events

Very possible, work in progress. Tonight was a rough showing. I will keep you all updated.
#2
General Discussion / Re: Lostbot stream interaction
December 05, 2016, 08:30:10 PM
https://www.twitch.tv/lostfighter01/v/105575898

Idk how to embed the player, but i hope you guys enjoy!
#3
Mods / Re: Mod Request: Choice Chamber
September 14, 2015, 05:56:51 PM
I feel like giving the audiance the ability to say spawn something themselves gives them a bit more immersion. Wouldn't be difficult if god mode can be accessed by a twitch api. the downside is my programming skills are way too obsolete to figure out how anymore.
#4
Mods / Mod Request: Choice Chamber
September 12, 2015, 06:15:47 PM
Anyway place choice chamber yet? Streamers such as myself get a real kick out of interacting with their audience. I was wondering if this would be possible to develop the way choice chamber had.

Perhaps make it so you can randomly choose one member of the audience and then they choose what happens as the story teller every so many intervals.
#5
Video / Re: Most brutal RR on rough session ever...
September 03, 2015, 06:03:48 PM
I think I, myself was going through a mental break at the end there lol. I was in shock, couldn't believe that I lost 8 colonist to a bombrat in a wooden room.
#6
Video / Most brutal RR on rough session ever...
September 03, 2015, 12:06:43 AM
http://www.twitch.tv/lostfighter01/v/14180988

This one hurt a little bit.. especially at the end.
#7
Video / Rims and Raids OH MY!
August 31, 2015, 11:41:55 PM
Caution: Language in video..
A brave moment on my stream... http://www.twitch.tv/lostfighter01/v/13844339

If you enjoy the moment please leave a comment here and a follow, thanks!
#8
I'd like to participate
#9
Ideas / Re: Your Cheapest Ideas
January 06, 2015, 08:43:28 PM
When you prioritize a job, if it's more than 50% complete (ie building a wall) then have them finish it before moving onto the next task.
#10
Video / Beardetteville vs 14 Mechs
January 05, 2015, 09:36:06 PM
Here's an epic battle of what I dealt with earlier today on stream.

https://www.youtube.com/watch?v=cXOYr0bOypg
#11
Link: http://www.mediafire.com/view/szvabvcv64e4qx6/Beardetteville.rwm
+4 years vanilla game (no mods)

I keep getting black screen trying to open it. Would like to play it again as I use this map when I'm streaming. Anyway I hope this helps you guys figure something out.
#12
When you assign your hunters a task and they end up shooting a colonist, or an allied clan provoking a war.
#13
Ideas / Re: What do you want in alpha 9/10?
January 04, 2015, 12:30:16 AM
Add a whole new line of research labeled disaster protection and have these as researchables...
-Shielded conduits (protects against solar flares)
-Farm Spray (prevents blight, requires a dispenser perhaps for growers to use)
-Psychic helmets (craftable item that protects again psychic attacks, takes up hearwear space)

Other things would be to.. see diseases such as rabies and that animals with rabies shouldn't be eaten. MOAR cyber enemies  ;D
#14
Ideas / Re: Your Cheapest Ideas
December 30, 2014, 06:48:02 PM
Rearrange colonist on overview list by drag and drop
#15
Ideas / Few changes please...
December 29, 2014, 09:03:00 PM
I kind of feel these next items should be implemented next patch. I feel they tend to create some frustration..

1. Make a designated hunting zone (similar to grow zone), or at least have hunters be smart enough to not fire when a fellow colonist is in their line of fire.

2. Make it so during combat people wont leave home zone unless ordered to.

3. Make some it in the overview tab that you can organize your colonist. For example, say you have 12 colonist with a variety of skills. I'd like to reorganize the hunters, cooks, oafs, and so on be near one another on the list. I'm not looking for alphabetization as that wouldn't be all that useful.

4. I'm sure this is on the way but.. Better customization for hotkeys/commands.

5. Allow quick selection of groups such as CTRL + 1 and so on.

6. Keep up the great work Tynan, you are making an awesome game.

I feel that these are all fairly small annoyances that require a lot of work. Other than that though Tynan seriously good work. I have a lot of hope for this game.  :)