Quote from: MarvinKosh on February 22, 2015, 05:28:32 PM
You could try this mod. I made it not long ago for someone who asked. It increases the chance of a raid.
By how much?
Do you need a new game for it?
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Show posts MenuQuote from: MarvinKosh on February 22, 2015, 05:28:32 PM
You could try this mod. I made it not long ago for someone who asked. It increases the chance of a raid.
Quote from: skullywag on February 20, 2015, 10:32:46 AM
I can definitley put a version which keeps the core turret active up. Its removed as I personally dont like getting a free fixed LMG from steel whem i cant make one for my colonists...its emersion breaking.
General, im not sure its possible in the purest sense but i coukd maybe do a turret that takes 2 guns and fires twice as fast....maybe...
Quote from: elStrages on January 14, 2015, 09:48:23 AMQuote from: Avtomatik on January 14, 2015, 08:46:55 AMThe three factions are addition content you can choose to active in the mods list if you wish, they are factions made by other moders and are edited by me to make then compatible with cybernetic storms implant system. If you play cybernetic storm and want these actions in your game, then you need to only add my ripped versions and remove the original creators versions.
will the new factions replace standard ones or will they be added on top of 'normal ones', so 8 factions instead of 5 in vanilla?