I'm troubled there is even an end at all to the game. Sure you may think that leaving a rock is no big deal but building even a substellar rocket needs a nation in the first place. The game's escape mode is rubbish and fairytale like.
If I were them, I'd just stay on that rock and get myself remembered in name before I leave a legacy behind.
That should be the story. A sandbox RimWorld which stretches round and has no end to it.
This is RimWorld, A Sci-Fi Simulation/Management/Tactical Strategy game that has no end in it's story, it is an ongoing world where they live and rightfully so. This is the grandest of all stories, one that everyone wishes for.
I say this on anecdote, I watched Stargate SG-1 and I thought it might never end. Yet it did and it hung with a new adventure waiting for them. And I can't see it. Not the next world or the next day. Death for the observer.
I hated it, I wished it lasted for as long as they lived till old age or death. This is Rimworld, this is THE ongoing story that should never end. Now... Stargate Worlds total conversion please?
If I were them, I'd just stay on that rock and get myself remembered in name before I leave a legacy behind.
That should be the story. A sandbox RimWorld which stretches round and has no end to it.
This is RimWorld, A Sci-Fi Simulation/Management/Tactical Strategy game that has no end in it's story, it is an ongoing world where they live and rightfully so. This is the grandest of all stories, one that everyone wishes for.
I say this on anecdote, I watched Stargate SG-1 and I thought it might never end. Yet it did and it hung with a new adventure waiting for them. And I can't see it. Not the next world or the next day. Death for the observer.
I hated it, I wished it lasted for as long as they lived till old age or death. This is Rimworld, this is THE ongoing story that should never end. Now... Stargate Worlds total conversion please?
The colonist(s) will stand opposite each other (arguing) over the resource for a set time and then the item would be auto-forbidden until the players resolve it.
)