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Messages - SteveAdamo

#16
excellent... guess we can close this one up then! :)
#17
General Discussion / Re: Future Updates for Kickstarters
November 07, 2013, 03:59:52 PM
Quote from: Bobthefarmer1 on November 07, 2013, 03:44:03 PM
Sweet :D You just made my day sir.

excellent! then my work here is done... :D

flees
#18
hmm... perhaps upload to a file hosting site, and link it from here?

i dont recall others having an issue with large save game sizes, sorry...
#19
Quote from: Rivare on November 07, 2013, 03:38:37 PM
sure, if you can tell me where to look for those save files :D

here you go... :)

• Windows: Users\[Current user name]\AppData\LocalLow\Ludeon Studios\RimWorld\
• Mac: /Users/[Current user name]/Library/Caches/unity.Ludeon Studios.RimWorld/
#20
General Discussion / Re: Future Updates for Kickstarters
November 07, 2013, 03:39:21 PM
Quote from: Bobthefarmer1 on November 07, 2013, 02:16:16 PM
Any ETA on the update?

its being banged on in testing...

Quote from: Tynan on November 07, 2013, 01:28:58 AM
We're testing Callie Classic in 253c. If there are no major bugs it'll be public tomorrow.
#21
interesting... if you could, please attach one of your savegames with the sandless map...
#22
General Discussion / Re: Post Your Base
November 07, 2013, 10:17:07 AM
Dragula, your "welcome mat" was just about the funniest thing i've seen all day...

well done! ;)
#23
Bugs / Re: Can't build on a tile surrounded by sandbags
November 07, 2013, 09:27:59 AM
thanks for the report...

this is a known issue, and has been entered in the bug report system (i reported it myself yesterday)...

Tynan is aware, and mentioned this is a general bug where nothing builds if surrounded by non-standable squares...
#24
Bugs / Re: Possible bug regarding cleaning
November 05, 2013, 09:04:02 PM
Quote from: diaboro919 on November 05, 2013, 08:49:29 PM
problem solved xD feel silly now as it clearly says on the home zone icon haha

hahaha... no worries! :)
#25
Bugs / Re: Possible bug regarding cleaning
November 05, 2013, 08:39:01 PM
would you mind posting a screenshot? :)

edit: just realized from another thread, have you setup your "home zone" to include this area?
#26
Bugs / Re: [0.0.250] Solar Generator Power Production
November 05, 2013, 08:38:13 PM
good catch! bug this would probably be classified as a balance issue, as opposed to a bug...

still, definitely worth adjusting... :)
#27
folks, let's focus on the message, as opposed to the delivery... ;)

point taken bigwolf, and i agree... Tynan started and ran the campaign with a refreshing change of pace, not limiting his development path by setting up stretch goals...

he then continued to show his commitment to the project and his supporters by forgoing KS's suggestion of waiting 2 weeks to get the official list of his campaign backers...

kudos to Tynan, may his muffalo forever find green grass to graze...
#28
Bugs / Re: Unable to play game.
November 05, 2013, 07:57:10 PM
thanks, i only ask because i know there have been OS specific issues...

hmm... if the button doesnt actually give you a response, then there's no log to look to, etc.
#29
General Discussion / Re: Enough Is Enough
November 05, 2013, 07:54:53 PM
Quote from: Tynan on November 05, 2013, 07:21:34 PM
I'm going to rebalance the game and make sure these advanced enemies don't show up too early. Internal testing didn't show this imbalance, otherwise I would have corrected it. Pre-alpha, guys - working on it!

i take full blame for this folks... send all hate mail my way... ;)
#30
Bugs / Re: Unable to play game.
November 05, 2013, 07:39:50 PM
well, thats peculiar... :p

hmm.. let's start with listing your OS...