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Messages - csducks

#1
Support / Re: pink map
August 18, 2016, 06:35:07 PM
this is a fresh log after a reinstall,after loading a new world everything is pink still on the map generator, and ingame after starting a new colony, earlier saves have been wiped

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#2
Support / Re: pink map
August 01, 2016, 11:01:11 PM
Sorry been busy, it shows up pink on a new world generation, when the game starts i have sound and can click objects, but everything is pink. I will try to get a log posted asap tonight
#3
Support / Re: pink map
July 28, 2016, 05:26:18 PM
restart didnt work, neither did a reinstall. As far as I can guess is maybe the art assets are corrupted? And what files should I drop on here? I made a save of a new game after I did a reinstall
#4
Support / pink map
July 28, 2016, 03:49:48 AM
when I load the game or try starting a new map, the image for the map on world creation and in game is pink

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#5
Support / Re: Black screen? Or, game won't run?
August 18, 2015, 12:12:24 AM
I have hidden files showed and Ive looked throughout my computer and I am unable to find the ludeon appdata file
#6
Support / Re: Black screen? Or, game won't run?
August 17, 2015, 03:18:45 PM
Im having the black screen of doom. Tried to run a few mods, program hung up then dumped to a picture of the background with no buttons. Deleted the game folder and installed with out mods and tried running, nothing. Deleted the config files and ran and still nothing
#7
Ideas / Re: What do you want in alpha 9/10?
January 05, 2015, 02:47:14 PM
Another thing is you could set up the NPD to be used as water storage (just a simple color change from green to blue) for storage and filtration.
#8
Ideas / Re: What do you want in alpha 9/10?
January 05, 2015, 03:19:37 AM
Sandwiches for erryone.

I'd love to see an underwater biome with stuff to make kelp farms, underwater
domes and the like.

Maybe an asteroid biome as well. Use that for an endless wave mini game at the start of the game prior to the crash on the planet.

More ways to farm, green houses let you grow nearly anything year round.

And maybe levels underground. 0 is the surface and it goes from +10 to -10 for height.
#9
Ideas / Re: What do you want in alpha 9/10?
January 04, 2015, 08:15:23 PM
Flashlights/lanterns. Ability to make armor with lights built in.

Night owl as a trait (day night cycle is reversed) would make great for hauling and cleaning while rest of colony sleeps
#10
Ideas / Re: What do you want in alpha 9/10?
January 04, 2015, 08:10:24 PM
More research options, non hostile ways to hire/recruiting new colonists.

Drones/robots that are given a single job. Drones would be first gen. Later research allows for robot construction and can have up to three tasks.

The ability to explore the planet your on. Maybe instead of a space ship you can opt to build a collection of structures to denote that your here to stay.

Water, hygiene and toilets (you ate the rabid boom rat, now your bowels are exploding. Hope you got a magazine.)

A school room so that you can train colonists in a secondary job.

Children, relationships. Pets.

Moral boosting entertainment options. Libraries, movie nights and alcohol.... Hemp... For clothing.... Totally for clothing