Nommy, the author, hasn't been around since January 6th.
I'm hoping for an update however.
I'm hoping for an update however.
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Show posts MenuQuote from: TheSilencedScream on February 23, 2015, 01:57:19 PM
What exactly is changed with the Epokalypse Experience that you added, Epyk?
Quote from: Mmogog on February 23, 2015, 04:41:07 AMQuote from: Epyk on February 21, 2015, 10:46:34 PMQuote from: Mmogog on February 21, 2015, 10:33:54 PM
Epyk, can I install the mod pack and substitute the config file as you instructed and then turn off some mods or will that cause problems playing the game? I really dislike the darkness and horrors.
Of course! Doesn't bother me.
Turn off any mods you'd like, it's not like I can stop you.
I mean does it disturb the gameplay? Last time I tried turning a few off I could no longer trade or talk to factions (tried rebuilding the comms console and the beacon in different places and it still did not work.) I am not sure if it was mod-related but I was wondering if that stuff could happen if I use the config file but do not load all the mods.
Quote from: wyattray on February 23, 2015, 02:51:24 PM
A9 Planned update?
Quote from: Novellum on February 22, 2015, 02:54:43 PMQuote from: Tasher on February 22, 2015, 02:06:09 PMWhat exactly does the razor rain do?
Razor rain did me in. Was hitting inside my base in sections that were under the "overhead mountain" area. I think Cassandra hated me this trip around as well. No darkness attacks, but pirates about 2 dozen times and nearly non-stop zombies and 3 razor rain events that wiped my base each time they hit.
v1.01, Cassandra @ 100%
Start 01 May 5500 https://www.dropbox.com/s/0h5hxklv9eu541o/screenshot7.png?dl=0
End 06 Sep 5500 https://www.dropbox.com/s/09z0z9du8wozm72/screenshot8.png?dl=0
Also all these people passing me, I shall reclaim my spot once more
Quote from: Tasher on February 22, 2015, 02:06:09 PM
Razor rain did me in. Was hitting inside my base in sections that were under the "overhead mountain" area. I think Cassandra hated me this trip around as well. No darkness attacks, but pirates about 2 dozen times and nearly non-stop zombies and 3 razor rain events that wiped my base each time they hit.
v1.01, Cassandra @ 100%
Start 01 May 5500 https://www.dropbox.com/s/0h5hxklv9eu541o/screenshot7.png?dl=0
End 06 Sep 5500 https://www.dropbox.com/s/09z0z9du8wozm72/screenshot8.png?dl=0
Quote from: Pathing on February 22, 2015, 06:09:21 AM
The leaderboard & event are very good idea but how can you ensure that players will die sooner or later? what if ones can survive forever...
Quote from: SeamusCameron on February 22, 2015, 05:34:39 AMIf you can survive living in the desert during an apocalyptic event for an extended period of time then I'd be impressed!
I'm a little iffy on these new crop cycles. From a realism perspective it's probably too fast a growth cycle to make sense, but from a supply/demand perspective well, let's just say the desert isn't the best place to go for crops.
(Didn't help that much for controlling fire spread during the crash landing event either)
Had about 4 people actually starve on me waiting for strawberries to grow. And right before the crops were ready for harvest they got blighted. Most of the food income is from killing camels and iguanas and shoving them in a nutrient paste dispenser.
Quote from: kingtyris on February 22, 2015, 01:10:54 AM
I don't know if your mod is doing this, but I'm playing a colony on Cassandra challenge mode, and I have yet to receive my first raider. Turning the mod off now to see if the mod is indeed the problem. I'm running alpha 9d