Combining all my suggestions into one post.
Quote from: InfinityKage on February 13, 2015, 07:41:54 PM
Just an idea to make a mod to adds the Bioraptors (fast melee creatures that only attack at night) and the Surgical shine trait (ability to see in the dark) from the Pitch Black to the game. Together with Viceroy's (Gas-proof maniac!) [MOD](AlphaDarkness I think it would be quite epic.
Quote from: InfinityKage on February 08, 2015, 09:12:11 AM
You know how you have the neural transmitters that let you inject skills? How about some that let you inject traits? Like if you want someone to be an optimist or a cannibal or whatever you just fine a transmitter with that trait and have them inject it and BAM! Now they have that trait.
Quote from: InfinityKage on February 26, 2015, 01:07:31 PM
Basically add an order to have all drafted colonist move into range and attack a specific unit until incapacitated.
Quote from: InfinityKage on January 12, 2015, 09:03:09 PM
Is there anyway to tell my guys to move until the enemy is in range and fire? I tell someone to fire at X and it says "Target is not in range". And I'm like "Yea dumb ass. I can see that he is not in range. Fucking go over there...and shoot him." If i tell you to go shoot something and it's not in your range... then it should be kinda obvious that I want you to move until it is in your range.
Quote from: InfinityKage on January 15, 2015, 07:20:50 PM
Pretty simple concept I think. Add the ability to hunt humans the way you hunt animals.
Quote from: InfinityKage on February 02, 2015, 07:53:38 PM
Maybe add a machine to the game where you can brainwash people or something of the sort? I want a bunch of bloodthirsty, psychopathic, cannibals.
Darkness I think it would be quite epic.
