I haven't personally witness all of the situations Darth describes, but i've seen most of them.
One minor oddity i've seen is that when refilling the nutrient paste hopper, the hauler always carries a full stack, and thus always has to haul the remainder back to the freezer. Not a huge deal in itself but may be part of a hauling logic glitch.
Similarly i've seen my construction colonists seem to prefer smoothing floors over all other construction jobs regardless of queued order or distance.
I wonder if this would make more sense if only invoked when outside the home zone. When you are out in the field, chances are the difference between the path you are already going on and the path to a stockpile is trivial. When you are in the base the detour to a stockpile may double or more the trip to the next activity.
One minor oddity i've seen is that when refilling the nutrient paste hopper, the hauler always carries a full stack, and thus always has to haul the remainder back to the freezer. Not a huge deal in itself but may be part of a hauling logic glitch.
Quote from: Darth Fool on March 05, 2015, 02:00:11 PM
Deconstructing v. Construction. For some reason my colonists think that deconstructing a wall half way across the map is more important than building anything.
Similarly i've seen my construction colonists seem to prefer smoothing floors over all other construction jobs regardless of queued order or distance.
Quote from: Darth Fool on March 05, 2015, 02:00:11 PM
Opportunistic Hauling. On a similar note, when someone has finished a job far from the main base, or decides to take a break to rest or eat, for maximum efficiency I need to tell them to haul items that are on their way. It would be nice if they naturally would do this.
I wonder if this would make more sense if only invoked when outside the home zone. When you are out in the field, chances are the difference between the path you are already going on and the path to a stockpile is trivial. When you are in the base the detour to a stockpile may double or more the trip to the next activity.