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Messages - Latta

#16
Updated to 1280. Added useLabel, again lots of thanks to pluhi...
#17
Outdated / Re: [A15] DoorMat
August 30, 2016, 11:24:49 AM
Updated to A15, so no dangers playing with. :P
Refer to GitHub download page for the change log. And thank you Ceglaaa and GamePanda!
#18
Mods / Re: What would make the game easier to mod?
August 28, 2016, 09:00:17 PM
Overrideable translations for sake of total overhaul mods.
#19
Well uhh, I'm doing it by running a program, and as those have 'Label' in them it should've included. Guess its added recently and I didn't update yet.

Edit: Oh god they are in a abstract def! :'( :'( :'( :'(
#20
Updated to 1277: ConceptDefs and ThingCategoryDefs.
#21
Help / Re: Mod Settings and XML's
August 26, 2016, 10:03:49 PM
That's not even a vanila thing. You should ask this at CCL thread or make a issue at its repository.
#22
Quote from: pluhi on August 24, 2016, 10:21:59 AM
Checked them, it seems some stages are off. Should start from 0 not 1. Like CocaineAddiction.stages.1.label

They are intended, as (I don't know why but) they actually has nothing in the first list. It's just <li></li>.
#23
Use this as your translation's template.

Includes new defs for A15:
ChemicalDefs, InstructionDefs

Changed following folders to what they should be:

  • Bodies (BodyDefs, BodyPartDefs, BodyPartGroupDefs)
  • Drugs (ChemicalDefs, HediffDefs, NeedDefs, ThingDefs, ThoughtDefs)
  • Incidents (IncidentDefs, RaidStrategyDefs)
  • Joy (JoyKindDefs)
  • KeyBindings (KeyBindingCategoryDefs, KeyBindingDefs)
  • PawnKindDefs_Humanlike (PawnKindDefs)
  • Rooms (RoomRoleDefs, RoomStatDefs)
  • Scenarios (ScenarioDefs, ScenPartDefs)
  • Stats (StatCategoryDefs, StatDefs)
  • ThingDefs_* (PawnKindDefs, ThingDefs)
  • Tutor (ConceptDefs, InstructionDefs)
  • (Please stop this madness Tynan why is it keep getting worse)

Download

It might contain a few untranslatable parts or missing ones. I did my check but make sure to look at it again.
#24
Outdated / Re: [A14] DoorMat
August 01, 2016, 12:15:38 AM
Updated: Two new language supports(Thank you two!) and added pathing cost of 10 due to requests.
#25
Outdated / Re: [A14] DoorMat
July 30, 2016, 10:08:14 AM
Quote from: Bardolvan on July 30, 2016, 05:51:54 AM
Hey there. I like this mod very much, but sadly there is no Russian translation. I can help you tho, but i dont know much about coding and ect. You dont have a lot of text so i'm just gonna write translations.
Doormat - Половик
red - красный
green - зеленый
blue - синий
Large - Большой
Example: Large doormat (red) - Большой половик (красный)
doormat (blue) - Половик (синий)
And description will be "Очищает ноги от грязи" (It will be "Cleans legs from dirt" actually, but in russian it sounds better)
I hope i helped you somehow.

So I can copy and combine those? Sure, thank you!
#26
Outdated / Re: [A14] DoorMat
July 26, 2016, 12:42:24 PM
Quote from: topp2000 on July 26, 2016, 10:11:36 AM
This is a Chinese language pack.Hope that the author can adopt

Thank you, will update soon.
#27
Help / Re: Trouble Installing Mods (Steam Version)
July 24, 2016, 02:57:30 PM
SK Pack's not even for A14. It's for A13.
#28
Checking curve values of ShootingAccuracy might help.
#29
Outdated / Re: [A14] No Cleaning Please! 1.0.2
July 21, 2016, 05:18:49 AM
Big mistake, sorry for this :'( It should work again.
#30
Outdated / Re: [A14] No Cleaning Please!
July 20, 2016, 11:36:03 PM
Quote from: MarvinKosh on July 20, 2016, 01:46:29 PM
Hey. I keep getting occasional errors (System.InvalidCastException: Cannot cast from source type to destination type) with NCP. I did use an old save so that could be the problem. :/

Link to output_log

Okay, it should not be the case anymore: Old saves are now supported.

Special thanks to Fluffy and 1000101.