Just gonna throw this out there, but there is something that should be implemented. When a turret or structure is about to be destroyed, or explode, you can just sell it, saving people from an explosion and keep more metal than the post destruction would allow. I mean, even if the animation for "I'm gonna blow!" starts, you can still sell turrets. Maybe if something is below 75% health, it can't be sold?
Of course, the selling feature right now may just be a placeholder, where the future versions may require interaction of the colonists. But still something very exploitative to keep in mind.
Of course, the selling feature right now may just be a placeholder, where the future versions may require interaction of the colonists. But still something very exploitative to keep in mind.