Is anyone else getting an unusual error where it isn't possible to select/pick up some dropped (and forbidden) items on the ground.
Example: there is a battle, and Pawn1 drops his pistol. Later when I try to select it to unforbid, instead clicking there selects something else (usually an animal) dozens of cells away. Very strange...
I have a few other mods running (EdB's, CCL, AutoSell, TargetPractise) so I'll try to play with just CR and CR Defense next game to see if they are fine on their own...
Example: there is a battle, and Pawn1 drops his pistol. Later when I try to select it to unforbid, instead clicking there selects something else (usually an animal) dozens of cells away. Very strange...
I have a few other mods running (EdB's, CCL, AutoSell, TargetPractise) so I'll try to play with just CR and CR Defense next game to see if they are fine on their own...
. Etc etc etc. These kind of balances to make traits have clear up/downsides would be great in my view, at the very least to make people think twice before pawn-roll-scumming. It's also much better than the alternative of removing any traits that have negative aspects to satisfy the roll-scummers.