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Messages - Novellum

#31
This is a mod I didn't realize I needed until it's been made. Very nice!  ;D
#32
Quote from: StorymasterQ on February 23, 2015, 01:50:21 AM
Maybe they hibernate?
That's a huge evolutionary leap where hibernation allows them to avoid aging for a winter.
#33
Quote from: hwoo on February 22, 2015, 06:58:50 PM
Can I fix him via dev mode or whatever it is
Quote from: jack020 on January 01, 2015, 04:44:55 PM
in game, hit ESC > Options > Open save data folder > A new Windows explorer tab will open > in the new tab go into the "Saves" folder.

you will see your saves listed in that file, open your save by pressing the right mouse button on it, then: Open with, and then: notepad.

then search for the colonist with brain damage by hitting Ctrl + F and then to search the file for your colonists last name.

when you found him/her CTRL + F again and search for : healthDiffs

in between <healthDiffs> and </healthDiffs> all conditions of that colonist are listed.

to "Heal" your colonist Delete everything in between <healthDiffs> and </healthDiffs> and then save.

when you load the save file again your colonist will be healed.

if it's your first time doing this make a back up of your save by just copy pasting the file into the same folder or your desktop, w.e you want.
#34
Quote from: Tasher on February 22, 2015, 02:06:09 PM
Razor rain did me in. Was hitting inside my base in sections that were under the "overhead mountain" area. I think Cassandra hated me this trip around as well. No darkness attacks, but pirates about 2 dozen times and nearly non-stop zombies and 3 razor rain events that wiped my base each time they hit.
v1.01, Cassandra @ 100%

Start 01 May 5500  https://www.dropbox.com/s/0h5hxklv9eu541o/screenshot7.png?dl=0
End 06 Sep 5500 https://www.dropbox.com/s/09z0z9du8wozm72/screenshot8.png?dl=0
What exactly does the razor rain do?

Also all these people passing me, I shall reclaim my spot once more
#35
Noooo, my number 1 spot! (I can't get past three months now because of stupid mistakes)
#36
Quote from: Epyk on February 21, 2015, 10:54:24 PM
Quote from: Novellum on February 21, 2015, 10:52:09 PM
Quote from: Epyk on February 21, 2015, 10:48:01 PM
Quote from: Novellum on February 21, 2015, 09:40:45 PM
Oh god no.
http://gyazo.com/0e2e52ba3354f6320fbe2f3ba8a9fcfd

All of those are ship parts crashing to the ground.

It's doing like, 20 events each second in the log.

That's crash landing for yah!  :D
It eventually crashed rimworld because it didn't stop spamming the parts, if it happens again I'll let you know.

It shouldn't crash endlessly.  :o
Please do let me know if this continues. The crash landing event does go on for quite some time however.
It definitely wasn't the normal event.
http://gfycat.com/BelatedConstantFly

My screencap software hates the debug menu for some reason, but that's what was happening behind the scenes.
#37
Quote from: Epyk on February 21, 2015, 10:48:01 PM
Quote from: Novellum on February 21, 2015, 09:40:45 PM
Oh god no.
http://gyazo.com/0e2e52ba3354f6320fbe2f3ba8a9fcfd

All of those are ship parts crashing to the ground.

It's doing like, 20 events each second in the log.

That's crash landing for yah!  :D
It eventually crashed rimworld because it didn't stop spamming the parts, if it happens again I'll let you know.
#38
Quote from: SeamusCameron on February 21, 2015, 09:45:26 PM
What's the reccomended storyteller/difficulty for the leaderboard challenge? Also had an odd bug on my last game but it went pretty far, btw are 200+ terrorworm attacks a thing that's supposed to happen? I survived it, but I had enough time for one colonist to get ripped to shreds with 40+ bites, be treated, recover, and come back to fight the worms again with a cyber pistol. All while I took turns kiting them with a survival rifle. It was intense. Took a couple of very dark, tense, horror filled nights. Then my overview screen broke and I couldn't assign jobs to my colonists anymore :(

I think as a basis, everyone doing leaderboards should probably be on Cassandra - Challenge(100%).
#39
Oh god no.
http://gyazo.com/0e2e52ba3354f6320fbe2f3ba8a9fcfd

All of those are ship parts crashing to the ground.

It's doing like, 20 events each second in the log.
#40
Guess I should try again, and this time close my base off from zombies.
#41

  • Lengthened day from 20,000 to 24,000 ticks. Shortened month to 12 days.
#42
Quote from: Epyk on February 21, 2015, 06:53:10 PM
Quote from: Novellum on February 21, 2015, 06:09:16 PM
Well this colony was short-lived...

Start and End.

R.I.P the town of Salvation: Jan 1, 5500 - Mar 5, 5500

Story?

I ordered my colonists to destruct the initial door so I could move it further up in my defensive line, but never ordered a new door to be constructed. So a zombie just walked in and bit two of my colonists before I noticed. Then the last died when he went to haul the dead colonists away and they zombified and bit him as well.
#43
Well this colony was short-lived...

Start and End.

R.I.P the town of Salvation: Jan 1, 5500 - Mar 5, 5500
#44
Quote from: Epyk on February 21, 2015, 04:55:11 PM
Quote from: Novellum on February 21, 2015, 04:44:55 PM
I'll be the first to participate I suppose!


http://gyazo.com/f2584a2ad4ef1dc1ebd7dce5c6620dcb

So you're colonists perished in 2minutes and 19seconds?
I may need to specify, but I'm looking for a full screen picture of when your colonists first land and when they all kick the bucket. Two pictures total.
Oh sorry, that was just the stats screen when I first landed. Noone has died yet, I have another picture though of them just landing. I'll post the start and end together next time.  ;D