Height is calculated every time the bullet could hit something. If the height is above bodySize, fillPercentage or bodySize+fillPercentage it won't
hit, otherwise it will.
Humans are 1.0 bodySize so a shooter will aim in about the middle to get the highest chance to hit. If the pawn is behind cover that cover height
is subtracted from bodySize for the further calculations so a pawn standing behind 0.7 cover shows only 0.3 of his height, making it harder for
unexperienced shooters to hit them.
When your pawn is downed their bodySize changes to 0.5 which makes them completely impossible to hit behind 0.7 cover, and otherwise
they're less likely to be hit (due to random shot variation and recoil, shooter skill etc). All in all it's a good thing to stand behind cover.
hit, otherwise it will.
Humans are 1.0 bodySize so a shooter will aim in about the middle to get the highest chance to hit. If the pawn is behind cover that cover height
is subtracted from bodySize for the further calculations so a pawn standing behind 0.7 cover shows only 0.3 of his height, making it harder for
unexperienced shooters to hit them.
When your pawn is downed their bodySize changes to 0.5 which makes them completely impossible to hit behind 0.7 cover, and otherwise
they're less likely to be hit (due to random shot variation and recoil, shooter skill etc). All in all it's a good thing to stand behind cover.