Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - kali666

#1
Outdated / Re: [A15] [MODLIST] ItchyFlea's Small Mods
January 05, 2017, 10:34:23 AM
Quote from: Der Failer on January 04, 2017, 07:50:11 PM
Quote from: ItchyFlea on January 02, 2017, 08:11:38 AM
If anybody can verify if my mods works in A16 as-is, please reply.

I'm sorry that I haven't updates the mods. I work a total of 3 jobs, so my free time is quite limited. If anybody wishes to update my mods for me that will be appreciated. I will try to provide official updates, but I can't guarantee anything. At the moment the best location to find updates to my mods are the forum threads dedicated to them. My sig should link you to a list of them.

Happy New Year Everybody. ;D
Target Practise is fine, just the targetVersion and you're good to go.

RTG's is generally ok as well, none the less I've quickly added coords for the ASRG research and add Electricity as a prerequisite to research it, as well as to build the RTG (no more RTGs/ASRG before electricity for your Tribe, sorry).

Animal Hide Working wasn't to hard either. Small change to Megascarab and done.... well, it always bothered that stuffed animals were in the apparel category and rugs couldn't be moved once build... so i fix both. I was also think for a moment to move rugs to the taxidermy table as well, but decided not to change your mod to far, since this is supposed to be a update not a rework...
Anyway, hope you are ok with the changes i made.

Holy fuck shit Thanks dude!
#2
Outdated / Re: [A15] [MODLIST] ItchyFlea's Small Mods
December 23, 2016, 06:42:57 PM
I can't wait for RTGs, they're by far my most used mod, any news when we're going to receive those for A16? :^)