Quote from: ChJees on April 09, 2016, 03:11:08 PMNice, was that a Dwarf Fortress reference?
Shame this game do not got elves water and magma. Could give them a proper greeting that way. You know, to clean them up before they can get in.
Sounds like this game needs a trading depot.
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#1
General Discussion / Re: Can you plz not go there??
April 10, 2016, 01:56:34 AM #3
Outdated / Re: [MOD] (Alpha 8) Door Control (v1.1 - Updated 08.01.2015)
February 15, 2015, 01:56:35 AMQuote from: Kazuto Kirigaya on January 31, 2015, 05:10:10 PM
Now we can give prisoners their own room.
Awww, they still stay in the door, how obedient....
#4
Off-Topic / Re: RimWorld vs. IS
February 15, 2015, 01:48:22 AMUmmm, yeah?
#6
Off-Topic / Re: Llama's with hats had its finally ;(
February 15, 2015, 12:35:07 AM
What is this, "Llama's (most likely) wearing atop their furry head a headwear item"?
#8
General Discussion / Re: Alpha 9 this week???????!!!!??
February 13, 2015, 06:32:03 PM
My guess is approximately; February the twenty sixth (26th), two thousand and fifteen (2015).
#9
General Discussion / Re: Colonist scumming or take what you get?
February 13, 2015, 06:23:36 PMQuote from: Sartain on February 11, 2015, 12:19:06 PM
I re-roll them a bit until I have something that looks acceptable but I'm not too fussy about age or traits, just mostly trying to avoid any particularly annoying banned jobs.
I'm exactly the same.
#10
Outdated / Re: [MOD] (Alpha 8) Door Control (v1.1 - Updated 08.01.2015)
January 31, 2015, 05:10:10 PM
Now we can give prisoners their own room.
#11
General Discussion / Re: My batteries stopped working
January 30, 2015, 01:26:07 AMQuote from: TheSilencedScream on January 30, 2015, 01:22:45 AM
My only guesses would be that:
1.) Your turbines don't put enough power out to keep the batteries charged long enough for a solar eclipse (as I'm not sure what other items you have off screen that are using power). As a further note, I have no idea what the large item is above your right building; is that a different model of a geothermal reactor? Because, if that's the case, it's odd that your power would've dwindled so quickly...
or
2.) Perhaps it was actually a solar flare?
It is the Coal Generator from Mechanical Defense 2.
#12
Outdated / Re: [MOD] (Alpha 8) Mechanical Defence 2 (Update 3.0.2 - Alpha 8 and Coal Power!)
January 28, 2015, 02:06:04 AM
Could you make an individual mod for the Droids? I want to use them but don't want the full package of this mod... If you could I would be very grateful!
#13
Support / Re: problem with downloading mods
January 27, 2015, 07:00:01 PM
Are pop-ups blocked? Are you checking for other windows appearing? If the answers are: one - no and two - yes, then I have no clue...
#14
Ideas / Re: Automatically Remove Parts
January 27, 2015, 02:41:27 AM
Yes, those two ideas make alot of sense.
#15
General Discussion / Re: How do I hauling chunks/slag to a stockpile
January 26, 2015, 09:24:17 PMQuote from: TheSilencedScream on January 26, 2015, 09:00:22 PM
You're using DUMPING Stockpiles, correct? Because I don't believe they get taken to regular stockpiles.
I have had only a normal Stockpile before and set it to chunks, set hauling as important for all and marked all chunks, they took them straight there..
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