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Messages - Geroj

#16
Quote from: Patch on June 30, 2017, 01:02:02 PM
Quick question, is food that's inside a food container that stands in a room that has freezing degrees still frozen?

Yep
#17
1. Dont know why but I cant install new jaw for warg, checked files but it looks ok to me -EDIT- it seems every animal is unable to install jaw prosthetic
2. several mostly large caliber bullets need something called prometheum, I guess its ammo bench recipe but there is nothing there
3. I have no idea how nanite shield work, there is some button saying upgrade to nanoshield which is doing nothing, I cant interact with it or send pawns to it and it never say if they have some shield or not yet it needs 4500W -EDIT- seems like icons started to bug so I guess its not ready/ported
4.wtf is with flies and mosquitoes, they are constantly mass murdering all animals on whole map with malaria, thats pretty ridiculous feature
#18
Quote from: Canute on June 28, 2017, 04:33:47 AM
Yep you are right, sidfu said curently Redist heat submod isn't updated yet, and this contains the industrial heater/cooler.
But since you are in tropical area, you shouldn't have problems to feed an extra generator with wood. Or use pallets/barrels to compact your freezing area.

I was too hippie, used only solar and wind, I guess the old world will burn in the fires of industry from now on  :D
#19
So I checked buildings_temperature and there are no larger coolers or heaters only small ones  ...thats weird, considering I need 6 coolers to cool down storage for my 10+ colonists. Thats almost 1320W for few people and thats killing me in tropical area
#20
Quote from: sidfu on June 26, 2017, 04:18:57 PM
@geroj u probaly looking for the mending table. we changed the repair and recycllie of items.

remember there is a help tab. long as u know what u want say stone blocks u can type in blocks and it tell u where its made.

You are right, help tab working pretty good, found out its loom that recycle now and I like mending bench changes

Still have some questions and weird problems like bathroom stuff need water treatment but when I disable power for it, everything still works without problem, 300W saved

Batteries are supposed to get efficiency +15% after every infrastructure research but that never happened, mine are still stuck on 50%

And material they are build from make any difference at all(in batteries, wind turbines, research benches, power plants ..etc)? Tried to make steel and copper batteries but stats are still same

How am I supposed to create medium/industrial coolers and heaters? Research of infrastructure 1/2/3 is done but I am still stuck with small coolers

Whats the point of LED light? It has its own research but what you got is light that lights only one square and overall consume lot more power and resources compared to normal lights. I was hoping for some more power efficient lights

Dragunov SVU is not para bullpup version, its normal SVD
RPK-74 is using IMI Galil SAR assault rifle version with 20 round mag as texture
#21
After update I lost bench for deconstructing apparel, its not possible anymore?
#22
Quote from: Lerin on June 23, 2017, 06:24:33 AM
i didnt notice problem, T800 or T1000 always ask me join to colony before skynet raid .

Aha, got it. Yep I got no event just one T800 attacked me very early

#23
How to get own terminator? Before I could at least deconstruct them and get some metal from them and now they are just useless rotting body
#24
wtf you done to terminators, one advanced one just killed 8 of my colonists armed with assault rifles, after he sponged several hundreds of bullets. I remember them tough and problematic to deal with but now its just pure comedy and best part is that their efficiency is only going down with firearms, because I tried to flank him and when he found no cover he just went right to my colonists behind sandbags and walls and killed them all in melee in seconds
#25
Should wild fruit trees disappear after harvest?
#26
Just abandoned them, kinda useless to have them anyway and I am pretty sure neighbours will appreciate 10 wild wargs in area  :)
#27
Hey all, I have problem to transport these little monsters somewhere else, I have crashed on freezing hell hole and I want to move into some more warmer area but there are hills all around me so even fastest route will take me around 20 days to move (in summer). Now how am I supposed to feed wargs if they eat only raw meat?
#28
Almost 9 years, no serious problem at all, just that charger rifle texture spawning in siege
#29
Quote from: magik20 on May 29, 2016, 11:36:22 AM
is there any way to have pawns self-equip the right ammo for the gun they are carrying?  I'm finding the amount of micro-management needed to make sure they have ammo a bit pain in the ass.

I asked same thing page or two earlier, you can manage it like you manage your clothes
#30
The most ridiculous thing is probably that insectoid attack, they are hard to hit, small, so they can completely cover behind small obstacles like your own walls or rocks, several times faster than human, more hp, lot of armor, no suppress, fast attack with good dps and they attack in 20+ groups, they are basically insta load for me and completely balance broken with combat realism