Thanks bounty hunter is super cool
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#32
Mods / Re: [Mod Request] Rim Wars- Star Wars in Rimworld A11
July 11, 2015, 07:39:15 PM
Chalange accepted
Have some idea to what guns? ( ligh saber is almoust done;) )
what armors?
maibe what animals?
turrets?
hairs?
walls?
funiture?
ideal description is Epizode + scene + time
Have some idea to what guns? ( ligh saber is almoust done;) )
what armors?
maibe what animals?
turrets?
hairs?
walls?
funiture?
ideal description is Epizode + scene + time
#33
Mods / Re: Graphic Artist for Ceiling Lights Mod and Glassworks+ Need Help
July 11, 2015, 04:30:35 PM
Hi i just start moding and some grafick art is the eases work
if you want help, send me what you want create or edit (photoshop is my favorit)
do my best
sorry for english
if you want help, send me what you want create or edit (photoshop is my favorit)
do my best
sorry for english
#34
Outdated / Re: [A11b] Skullywags weapon packs - Plasma, Laser, Gauss, Flame
July 11, 2015, 04:07:09 PM
to skullywag
if you want i make some easy mod to craft cells canystr atd..
you can add it to your packs ( build (on) to work with SC core)
Free to use free no autor
thanks for you super mods
[attachment deleted due to age]
if you want i make some easy mod to craft cells canystr atd..
you can add it to your packs ( build (on) to work with SC core)
Free to use free no autor
thanks for you super mods
[attachment deleted due to age]
#35
Releases / Re: [A11b] Turret Collection (05-07-2015) smart mine added!!!
July 11, 2015, 11:17:38 AMQuote from: Vas on July 09, 2015, 04:00:10 PMi work on +mod (turret builder on SC core
I'm guessing that it's intentional that you can only build these turrets by buying them from traders? I don't like that. Trader events are rather rare for me.
) i hate traders too
#36
Releases / Re: [A11b] Turret Collection (05-07-2015) smart mine added!!!
July 11, 2015, 08:22:31 AM
I have some questions
can you edit pack only with spot light and stun turret (buidable - no traders) it will be awesome
thanks you very much
can you edit pack only with spot light and stun turret (buidable - no traders) it will be awesome
thanks you very much
#37
Releases / Re: [A11b] [MODPACK] Hardcore SK Global modpack 1.8b: OVERDRIVE! (07/07/15)
July 07, 2015, 05:48:17 PM
Fisching is bugy - made from wood plank -> silver bar fisching post ?
- made next from wood plank -> plastel bar fishing post?
-> no one go fisching (with any fisch tool) with any priority
thx
- made next from wood plank -> plastel bar fishing post?
-> no one go fisching (with any fisch tool) with any priority
thx
#38
Releases / Re: [A11b] [MODPACK] Hardcore SK Global modpack 1.8: OVERDRIVE! (05/07/15)
July 05, 2015, 02:13:47 PMzombie mod must be place between core_SK and Epoe_sk
[attachment deleted due to age]
#39
Releases / Re: [A11] [MODPACK] Hardcore SK Global modpack 1.7b: Zero tolerance (27/06/15)
July 01, 2015, 10:24:42 AM
Looks AWESOME when you plan releas?
#40
Releases / Re: [A11] [MODPACK] Hardcore SK Global modpack 1.7b: Zero tolerance (27/06/15)
June 29, 2015, 10:24:08 AMQuote from: skyarkhangel on June 29, 2015, 10:11:52 AMWOW it´t sound good
I'am working last three days on my new realistic production chain + chemical industry mods as expansion pack to Superior Craft.
thx for all you work
#41
Releases / Re: [MODPACK] (Alpha 11) Hardcore SK Global modpack 1.52a: Ressurection (15/06/15)
June 16, 2015, 08:01:01 AMQuote from: IkeaSwede on June 16, 2015, 06:05:15 AM
I see, but it says I need concrete to make a Smelting furnace, which I suppose I need to build steel bars - which I need to build researching table?
Smelting furnace can be make from stone blocks ( you must deconstrukt some buildings on the planet) its harcore mod stonecuter is in constuction I
#42
Releases / Re: [MODPACK] (Alpha 11) Hardcore SK Global modpack 1.51a: Ressurection (15/06/15)
June 15, 2015, 05:41:37 PM
If you want and get permision add mod : Floorlights , Jaffa cree! , Better OmniStorage
(no issues with hardcore SK 1.51a) and more enemy to kill (maybe with Stroyent we can make jaffa soup )
it would be awesome to add some common source of electricity like RTG (f.e.: power II rtg, power III asrg)
Thx for work your CZ fan
(no issues with hardcore SK 1.51a) and more enemy to kill (maybe with Stroyent we can make jaffa soup )
it would be awesome to add some common source of electricity like RTG (f.e.: power II rtg, power III asrg)
Thx for work your CZ fan
#43
Releases / Re: [MODPACK] (Alpha 11) Hardcore SK Global modpack 1.51a: Ressurection (15/06/15)
June 15, 2015, 04:26:22 PMQuote from: skyarkhangel on June 15, 2015, 04:04:43 PMQuote from: kexici on June 15, 2015, 03:36:27 PM
Hi I found some problems
Research table - operation´s spot is on site
Missing stone cutter table on start ( it´s available after research construction 1, but research table need steel bars -> smelting furnace need stones blocks)
Ps.: sorry for my english
No problem, thanks. it's test version, i will fix this.
I love your mods it´s super hardcore
Next mistakes
microchips recipe -> need steel bars vs silver
Coms consol, nutritien paste dipenzer, synthetick organ assemble -> wrong operation spot
All tables from Expanded Prosthetics & Organ Engineering have 1x1 marking spot on midle
pod bed, comfty bed, industrial cooler -> they are tapered
coffe machine from zooming up change to some gray block
after all research ->
Missing (maybe it purpose) automatic defence platform
Missing nuclear reactor
Missing industrial heater
Ps.: in next version you can add vein miner(A10) without vein brush, its works fine in(A11)
#44
Releases / Re: [MODPACK] (Alpha 11) Hardcore SK Global modpack 1.51a: Ressurection (15/06/15)
June 15, 2015, 03:36:27 PM
Hi I found some problems
Research table - operation´s spot is on site
Missing stone cutter table on start ( it´s available after research construction 1, but research table need steel bars -> smelting furnace need stones blocks)
Ps.: sorry for my english
Research table - operation´s spot is on site
Missing stone cutter table on start ( it´s available after research construction 1, but research table need steel bars -> smelting furnace need stones blocks)
Ps.: sorry for my english