I think the game currently is very punishing to players with low level cooks. It seems like you have a very high chance to poison people below a certain threshold.
While I think the game needs to punish low skill cooks, there isn't enough variety. It should be something like:
LVL 1-2: high food poisoning chance
LVL 3-4: chance to fail and not produce food like how construction fails.
LVL 5-6: chance to make food that tastes as bad as nutrient paste
At lowest level your cook would have a chance to have any of those 3 failures occur, not just food poisoning.
It would add a bit of variety to the failures I think.
While I think the game needs to punish low skill cooks, there isn't enough variety. It should be something like:
LVL 1-2: high food poisoning chance
LVL 3-4: chance to fail and not produce food like how construction fails.
LVL 5-6: chance to make food that tastes as bad as nutrient paste
At lowest level your cook would have a chance to have any of those 3 failures occur, not just food poisoning.
It would add a bit of variety to the failures I think.