Here are some easy one I would imagine, might include artwork and modifiers:
- vaporators = (ala star wars fame), where you get a +x modifier on growing your farm (possibly improve crop yield or requirements as well)
- data cores (ala eve-online fame), modifier to research and either get them from mining (hidden lost artifact) or trade
- hovercart (ala dwarf fortress minecart) move mining resources automagically from x to y. setup routes (might be a bit more complicated than just modifier/art)
- derelict spacecraft parts for your colony - find a derelict spacecraft and strip it of parts like chairs, cabinets, flooring, and make a motley looking colony, for artful purposes
- alien technology - again, not really helpful in terms of modifier/easy implementation, but could be neat if you got something that would melt raiders that was found in some mine, trade or through some other means
if i think of others.. I'll add them..
- vaporators = (ala star wars fame), where you get a +x modifier on growing your farm (possibly improve crop yield or requirements as well)
- data cores (ala eve-online fame), modifier to research and either get them from mining (hidden lost artifact) or trade
- hovercart (ala dwarf fortress minecart) move mining resources automagically from x to y. setup routes (might be a bit more complicated than just modifier/art)
- derelict spacecraft parts for your colony - find a derelict spacecraft and strip it of parts like chairs, cabinets, flooring, and make a motley looking colony, for artful purposes
- alien technology - again, not really helpful in terms of modifier/easy implementation, but could be neat if you got something that would melt raiders that was found in some mine, trade or through some other means
if i think of others.. I'll add them..