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Messages - Anonemous2

#31
Quote from: prongssage on May 14, 2016, 06:06:58 AM
Quote from: Eiro on April 20, 2016, 04:05:16 AM
So I tried using this mod with the Hospitality mod but I guess these two mods are incompatible because whenever the extra factions try to raid me they just stand there doing nothing.. Would be nice to see this compatible with that mod :)

That is an Issue with Hospitality, the fix I have found for it is to save and then reload the game

I have'n played with Rimworld in awhile, but last time I did Hospitality worked fine with this mod, but if there is a compatibility issue now, you can generate a new world, then turn of the mod because the factions are generated when the world is.
#32
Quote from: knainoa on May 11, 2016, 03:56:23 PM
Hey! I love your mod, its like the old Clutter mod and gives a lot of life to the game. I have only one issue, and thats that theres no research requirements and you get almost a whole page of furniture right off the bat. Maybe you could implement a couple researches required to get all the furniture?

   Well you can't really research the chair again....

...But I know what you meant, I could add more stuff that you'd have to research (for like production), but I feel like that really wouldn't go with the mod too much...
#33
Quote from: Galvenox on May 10, 2016, 04:24:48 PM
additional factions are not spawning for me... I installed the mod without problems, but it just doesn't work. is there a specific load order I should follow?


Okay I've just changed the post, you were likely downloading the wrong thing (A patch for another mod that DOES add more factions), as no NEW types of factions are created, and for this mod to work you need a new world.
#34
Ok got World War Weapons patched for combat realism done, but I need to finish American Civil war weapons, work on these patches is really time consuming, I must give NoImageAvailable a lot of credit for making their mod, it changes a lot of stuff in the Alpha 13 version. Also the patch might have missing features or something broken, If you find anything please tell me.


Some thing kinda out of topic; When I make my textures for Rimworld they can sometimes look weird, with like white pixels or becoming really fuzzy ingame, while other mods look fine, I know it has something to do with how the image is saved, any fixes?
[I use coral PHOTO-PAINT Home & Student X7 for making textures, and I save my images as a Custom PNG, RBG Color (24-bit).]
#35
Quote from: vteam on May 07, 2016, 06:43:08 AM
I installed this and it replaces the vanilla weapons. Did I do something wrong? I thought it only adds to the existing weapons.

It adds a lot of new guns, and renames 3 (survival rifle, pistol, and shotgun).
#36
Quote from: IndustryStandard on May 04, 2016, 10:40:15 PM
By any chance would it be possible to add a couple Japanese WW2 weapons?

Mauser C96
Type 38, 30 or 99 (Bolt action rifles)
Type 99 LMG
Type 100 SMG
MP34 SMG

Obviously not expecting ALLLL of these, since I imagine making the graphics for them is time consuming, but felt like you had a bunch of German, US and Russian weapons and no Japanese.

I'll work on adding some of those after:
I finish the combat realism patch.
Update my some of my other mods to Alpha 13
#37
Quote from: Volcanus on May 04, 2016, 07:15:27 PM
This mod just breaks my game every time i make the table the color of my screen goes warped and i cant acess the menus unless i know where they would be normally. Then it wont let me load the save where the item is built =( i really want to make that damn cloth so i can finally make some medkits >,<.

Just a heads up to people really and the mod maker.

Any clue what would be causing this? Tends to happen when i hook it up to power like i have to then BOOM game goes silly.

The mod is for Alpha 12 for now, I'll be updating the mod when I have some spare time, but if your using the mod on Alpha 13, I'm sure that's why you'd be getting problems.
#38
Okay Combat Realism Patch is coming soon for Alpha 13...

AKA within the week.
#39
Quote from: IndustryStandard on April 27, 2016, 07:15:31 PM
Do you have plans to update this mod to A13?

Yes
#40
Quote from: Eiro on April 20, 2016, 04:05:16 AM
So I tried using this mod with the Hospitality mod but I guess these two mods are incompatible because whenever the extra factions try to raid me they just stand there doing nothing.. Would be nice to see this compatible with that mod :)

It is compatible, I play with that mod on, it must be something else. Maybe you downloaded the wrong version or its some other mod that is making it brake.
#41
Quote from: hwoo on April 16, 2016, 07:49:59 AM
i downloaded the mod and tried it on its own and none of the new factions appeared? (sorry for the double)

Quote from: hwoo on April 16, 2016, 04:48:56 AM
Quote from: Anonemous2 on April 13, 2016, 03:12:18 PM
Quote from: igz33 on April 13, 2016, 12:03:24 PM
After 40 days, there was no trader or raid! Fix it!

I don't get those bugs when I play, are there any errors that pop up? (use dev mod to see them)

With the updated version of this can I add it to my existing colony? I've got a beautiful spot all colonised and I would love more variety of factions. Hope your well.

No new type of faction should appear, the mod just spawns more factions, so like you would normally have one outlander town, now the mod makes 3. It only works when you make a new world. Also If you downloaded any of the other patchs, they are for alpha 12 mods and won't work.
#42
Quote from: _apathe on April 13, 2016, 07:20:34 AM
Would I have problems if I installed the mod into an existing colony? Amazing textures by the way  ;D ;D

Nope, the only issue would be a pop up when you load saying there mix-matched mods.
#43
Quote from: igz33 on April 13, 2016, 12:03:24 PM
After 40 days, there was no trader or raid! Fix it!

I don't get those bugs when I play, are there any errors that pop up? (use dev mod to see them)
#45
Quote from: Axyl on April 12, 2016, 02:51:41 PM
The .zip file in the download link is empty and only 22 bytes in size.
Just a heads up. Eagerly waiting for a working download link. :D

Oops, fixed it, that was a little embarrassing...