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Messages - Topper

#151
is this modder still around? Someone else adopt this?
#152
bump for a14 update!
#153
Outdated / Re: [A13] Extended Woodworking v1.19c
July 23, 2016, 06:27:39 PM
bump for A14 update
#154
Any alpha14 update for this one ?
#155
General Discussion / How does one use kibble?
July 18, 2016, 11:43:03 PM
I seem to recall in a past version having special bowls for it..but that might have been a mod. I cant let the animals have access to the food storage area because they will eat the frozen meat and I cant leave it out in a storage area of its own since it goes bad
#156
Ideas / scrolling list for scenario editor
July 18, 2016, 11:40:28 PM
Could we please get a scrolling, sortable list ala Prepare Carefully instead of the big black window for choosing things in the scenario editor. When there are a ton of choices, like when picking items, the choice window fills the screen and gets really difficult to read with its small type. Mods that add more items exacerbate this.

I would also like to see some tooltips on traits in the forced trait option..I can never remember which of two similar traits is the weaker and strong ones.
#157
any chance for an alpha 14 update? These factions were interesting!
#158
I know yer moving Igabod but I wanted to bump this for a alpha14 update...need variety in my sunlamps :)
#159
I'd really like to understand the decision to not carry over the quality and number of features from Prepare Carefully into the Scenario Editor. This main feature of alpha14 is very rough with a confusing UI, tiny tiny print, and a number of valued features, like customizing starting characters, absent. To me, because of the clunky layout, with screen filling windows fighting to get every detail on the screen instead of using simple scrolling lists, its almost unusable. And yet you had a long development cycle and a clear model to use that the consumers were comfortable with. What was the think here that I am missing?
#160
Outdated / Re: [A13] Extended Woodworking v1.19c
July 16, 2016, 05:15:43 PM
why hasnt woodworking made it into core gameplay? Having different color woods is just like having different color stone..you'd think it would be a no brainer?
#161
I'm disappointed with the scenario editor. Its no where near as clean and organized nor as complete as EDB's prepare carefully. They had some time to get this right and I dont understand why the ball was dropped.
#162
Outdated / Re: [A13] Extended Woodworking v1.19c
July 15, 2016, 05:44:09 PM
I cant find this one on steam? Is there an update for 14?
#163
General Discussion / Re: alpha 14 mods
July 15, 2016, 03:55:42 PM
Quote from: Haplo on July 15, 2016, 02:29:05 PM
When they are released/updated, you'll most likely find them in the normal release folder, or on the steam workshop. Maybe even both.

But most mods will take a while to be updated to a14..

Seriously you guys didnt have anything planned to promote and help people moving mods to the workshop? Your going to create a divided mod community without some hand holding.
#164
will these be on steam workshop?
#165
will these be on steam workshop?