https://ludeon.com/forums/index.php?topic=20771.0
Herzblatt is in there.
Also, Verify Start is having issues?
Herzblatt is in there.
Also, Verify Start is having issues?
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Show posts MenuQuote from: drakemasta on September 19, 2016, 10:06:09 AMOooohh that's a good idea!
could you add insulated winter or arctic versions of the clothing?
Quote from: Hey my team rules! on September 19, 2016, 03:23:50 AMI'm talking about this one;
Yes the one on the left is smaller because its a newborn. Thanks for the tip. I didn't know there was a screenshot mode.
<?xml version="1.0" encoding="utf-8" ?>
<ThingDefs>
[your copy here]
</ThingDefs>
Quote from: tiger33116 on September 16, 2016, 08:10:08 PMHAHAHAHAHA!
...but you can't milk the pawn.
Quote from: Zhentar on September 18, 2016, 01:25:20 AMThanks for that tool, Zhentar!
I don't know if the "access to Tynan" I keep hearing about obviates the need for this in the short term... but I stumbled across someone's code for decompiling Mono generated iterators. I merged it into a fork of the current ILSpy release and cleaned up a couple bugs. It almost perfectly decompiles all of the functions detoured by the CCL (just leaves in a couple compiler generated fields that are easily ignored). You can get it here: https://github.com/Zhentar/ILSpy/releases/tag/0.1
Quote from: RawCode on September 18, 2016, 03:09:23 AMAw hey look it's RawCode being a dick, again.
I just called my family orakul, sadly, he gone vacation till 2021, can you please provide game log?
Quote from: dave356515 on September 16, 2016, 10:04:22 PMAh yes, see. Double check to see if you have that EPOE installed properly, because it is most likely missing the About.xml in the right place.
Mod EPOE 1.72 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.14.1241</targetVersion>
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
this is for epoe
Quote from: Adventurer on September 15, 2016, 02:48:01 PMLiterally says:
The first one is actually updated to A15, you have to check the OP, link is at the top
QuoteThat's not a proper update, so no, the mods are not updated to A15.
Untested A15 versions (Currently testing before releasing - may be working, may have bugs)