Quote from: Ventrue on June 14, 2016, 03:32:14 AMPer chance, have you set a restriction to Johns movement? I get that error if I have restricted them to in base and they try to access something outside of their allowed area.
Anyone know what causes pawns to start doing 10 jobs in 10 ticks? (ex. John started 10 jobs in 10 ticks. lastJobGiver=RimWorld.JobGiver_Work, curJob.def=HaulToCell, curDriver=Verse.AI.JobDriver_HaulToCell). Getting it once in a while doesn't cause any issues but getting it repeatedly will drop fps to 1. I don't think the issue is related to any mod.
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Outdated / Re: [A13] Mod MEGA PACK - reloaded
June 14, 2016, 04:36:27 AM #2
Off-Topic / Re: Do we have any people in the military here?
April 05, 2016, 06:17:54 AMQuote from: itzrabiid on April 02, 2016, 07:02:09 PMTo be honest champ, you will love it. I'll take it your going NZ Army, and if so, good luck with your field ex's in Waiouru.
I know this is completely random, but i was wondering if there is any people in the military here, from any country.
I was just curious to see if there was anyone that has experience in the field as im going away to basic training in August. (NZDF)
The mates and experiences you get within the NZDF will set you up for life. Make the most of it.
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Releases / Re: [A12] Expanded Prosthetics and Organ Engineering 1.51 (24.08.2015)
November 02, 2015, 04:04:00 AMQuote from: LanMc on October 30, 2015, 02:05:40 PMQuote from: Smexy_Vampire on October 30, 2015, 07:08:11 AM
no one has vigured out why we cant harvest arms ?Quote from: Minnigin on October 30, 2015, 09:04:16 AMThe code to harvest can be found in ThingDefs folder in the Races_Humanlike.xml. It's this line under recipes that adds the ability to remove all predefined body parts.
been checking daily for this aswell, if I could code I'd do it myself..Code Select<li>RemoveBodyPart</li>
The code is generalized meaning any body parts defined in the BodyPartDefs folder's file Body_Parts.xml should be removable.
...snipped
I'm in the same boat. I had a look in the Core folder, BodyPartsDefs, and there was nothing in there for hands or arms.
Should it, and is that the (possible) cause of my missing amputated arms?
I have it in the EPOE BodyPartsDefs folder, and it has
Code Select
</BodyPartDef>
<!--
<BodyPartDef>Between the left arm and shoulder values, and
Code Select
</BodyPartDef>
-->
<BodyPartDef>between the values for the right arm and shoulder.
I'm not a code understanderer, but is that meant to be there? It seems to be the only two values that have it.
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