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Messages - MisterVertigo

#406
Off-Topic / Re: Count to 9000 before Tynan posts!
December 25, 2015, 06:59:22 PM
1950

Merry Christmas everyone, or happy whatever you choose to celebrate today. Or, if you choose not to celebrate anything, then just "Good day"!
#407
Outdated / Re: [A12d] Colony Manager V2
December 25, 2015, 06:53:00 PM
Quote from: Fluffy (l2032) on December 25, 2015, 07:05:41 AM
Quote from: MisterVertigo on December 23, 2015, 06:25:54 PM
Please forgive my ignorance, but what do you mean by "AI Manager"?
It's a building requiring research and an AI core, and it'll manage the jobs you set without requiring a pawn to do the work. (it won't actually create jobs or anything, you're still the boss.)
Gotcha! That is awesome! Thanks for explaining!
#408
Outdated / Re: [A12d] Colony Manager V2
December 23, 2015, 06:25:54 PM
Please forgive my ignorance, but what do you mean by "AI Manager"?
#409
General Discussion / Re: Traders have no Uranium?
December 23, 2015, 11:47:42 AM
Quote from: Shurp on December 16, 2015, 05:49:44 PM
No uranium in TraderKinds.xml.  If you want traders to sell uranium you'll have to add it yourself. 

(Note that you can usually modify an xml and it will take effect on the next save file load, you don't have to start a new game)
OK, I'm trying to fix this so Uranium shows up on the bulk goods trader. I found the TraderKinds.xml, and I can see there is a class there for each resource type. I'm pretty sure I can copy/paste something like the class for Steel or something. However, I'm not sure what values to use for things like <price> and <countRange>. Any advice for that?
#410
Stories / Re: August 5503- Never forget.
December 22, 2015, 03:02:40 PM
I'm at a loss for words.... :(

/salute
#411
Support / Re: Windows 10 Tablet support?
December 22, 2015, 02:58:11 PM
I just thought I'd post here to let the OP know that I run Windows 10 on my desktop at home, and I've had ZERO issues related to Windows 10 and RimWorld. I know it's not a tablet, but you can be sure that RimWorld will run on the Windows 10 OS. If the above posts are correct then a Windows 10 tablet with an x86/x64 bit processor should work just fine because at that point it's basically a Windows laptop.
#412
Outdated / Re: [A12d] Storage Search - Simple UI mod
December 22, 2015, 11:08:37 AM
I recently installed Apparello and this will be a HUGE help to filter out that long list of clothing and armor! Thanks!
#413
Off-Topic / Re: Count to 9000 before Tynan posts!
December 22, 2015, 11:03:43 AM
1942

My ancestors are German, and my last name is definitely German, but all I know of the language is from Rammstein songs.  ???
#414
Outdated / Re: [A12d] Colony Manager V2
December 17, 2015, 11:59:21 AM
Quote from: Fluffy (l2032) on December 16, 2015, 06:49:35 PM
Hope you enjoy it, there's more coming soon.

As for it working with the old version, that depends on how old it is. V1 won't work, nor will the version of about two weeks ago.

My advice, back up the old version, and try with the new. If it doesn't work, go back to the old (or start a new game).
I did just that. I made backups and gave it a go. Works great! I have to say, this has quickly become a "must-have" mod for me now. Wow. Great work!
#415
General Discussion / Re: Traders have no Uranium?
December 16, 2015, 03:06:50 PM
I noticed this in one of my last games as well. I thought maybe it was bad luck, but after many, many traders I never saw one with Uranium.
#416
These are really great! I have no creative talent whatsoever, so I'm not much help there.

Just the other day I was thinking how it was strange that on a distant alien world we would have elephants, rhinos, rabbits, squirrels, etc. I thought it would be cool if someone with more talent than me could mod in replacements for "earth" creature with something else. Nothing else would need to change, just the names and the graphics. We already have muffalo which are alien, and the Trumbo (I think that's spelled right). Those are great!

I think these could go a long way towards that thought. Good luck!
#417
Outdated / Re: [A12d] Colony Manager V2
December 16, 2015, 10:56:44 AM
This looks amazing! I installed an earlier version a while back, but I honestly didn't use it much. With all the new updates though I'm certainly going to give this a go.

I have a question though. I've been away from the game for a bit (Fallout 4), and I started a new game last night where I had an older version of this mod installed. Now today I discover that there is a newer version of it. If I install this mod and remove the old one, will I need to start a new game?

Thanks for all your work!
#418
Releases / Re: [A12d] Auto Seller - (v1.1.0) (15-12-2015)
December 16, 2015, 10:31:01 AM
I downloaded this last night. I look forward to trying it out! I just started a new colony and I don't have enough "stuff" yet to make use of it, but I know I will!
#419
Off-Topic / Re: Count to 9000 before Tynan posts!
December 16, 2015, 10:27:13 AM
1910

I've been away a while. I can't quit this game!

Also, tomorrow STAR WARS!
#420
Off-Topic / Re: What game should I buy? (Steam or other)
December 16, 2015, 10:25:46 AM
Planetbase on Steam is pretty fun. It's another colony builder, but instead of building a base from scratch (like RimWorld) you place different modules down. It's not as deep, but I had fun with it for a while.